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Multi devices

This article is designed to act as a good starting point for anyone wishing to learn more about Open Web Apps, whether you are a developer or project manager, or have another role relevant to app development or delivery. Here we'll provide you with a light, high level overview of Open Web Apps and the philosophy behind them.

Open Web Apps are essentially no different than standard websites or Web pages. They are built using standard open Web technologies — HTML, CSS, JavaScript, etc. — and can be accessed using a Web browser. The main differences lie in their ability to be installed on a device and work offline, and access to advanced APIs that allow interaction with device features such as the camera, address book, and other such things. In addition, they are built on open technologies as much as is possible. Where differences lie in technology implementation between platforms, efforts should be made to ensure that both are supported, through a combination of feature detection and appropriate code for different platforms, and graceful degradation.

Advantages of Open Web Apps

Let's look at the advantages of Open Web Apps in a little more detail:

  • Local installation and offline storage: Open Web Apps can be installed on the device, and leverage APIs such as local storage and IndexedDB to provide local data storage capabilities. In addition, open Web technologies tend to have a much smaller footprint than native apps and can generally be updated automically rather than having to install a complete new package each time there's an update. (an exception to this is packaged apps, which require a whole new package when updating.) Apps are therefore less dependent on an always-on Web connection, and more useful when networks are patchy.
  • Hardware access: The metadata provided with Open Web Apps can be used to grant the application permission to privileged APIs that enable usage of device hardware features, something the Web platform has not traditionally enjoyed.
  • Breaking the walled gardens: The norm for mobile platforms tends to be be walled gardens written with proprietary technologies, so apps are locked inside their platforms. And smartphones tend to be expensive, and require credit cards for app purchases. Open Web Apps tend to be able to run on much cheaper hardware, especially in the case of Firefox OS devices where you've literally just got Firefox running on top of a lightweight Linux kernel. And they are written using open Web technologies, which is the most distributed platform around. In addition, Firefox OS devices feature payment systems where you can simply prepay for apps, or add the cost to your phone bill.

The following video also looks at general advantages of open web appsl.

The Web is the platform

An open web app as it exists as installed on a platform like Firefox OS is not a bookmark — it’s a proper part of the system. Open Web Apps hold that great promise. They are an opportunity that we should not miss, otherwise the Web might become fragmented once more. With this in mind it should be made clear that Open Web Apps (OWA in short) are intended to be standardized and to become part of "the Web". If successful, OWA should eventually work on all browsers, operating systems and devices.

At Mozilla we are working hard to create this apps platform that is backed entirely by the open Web. It’s not intended to be a “Mozilla platform” or a “Firefox platform”. The Web is the platform. We’re creating a set of open APIs and implementations to show how portable apps can exist on the Web without vendor lock-in. Other groups like Facebook and Google Chrome are also working on apps platforms backed by the Web. Facebook apps are meant to hook into Facebook and Chrome apps are designed for Chrome OS devices and Google servers. Chrome apps are the most similar to Open Web Apps. We continue to collaborate with the Google Chrome team as app standards evolve and we definitely share a lot of the same vision. There is tremendous potential for all Web based app platforms to converge and we invite all vendors to help us build the right Open Web App APIs.

Even though currently you must have a Mozilla Firefox-based engine ("Web runtime") to use Open Web Apps, it is not intended that this always will be the case. Many parts of the Open Web Apps project are still being worked out and it isn't possible to implement everything in all browsers at once. Although many parts of Open Web Apps are already standardized, many other parts are still in flux. It is intended and hoped that Open Web Apps will be a standard capability that is available in all major browsers.

Therefore, when you read the MDN pages that deal with Open Web Apps, please keep in mind that even though much of the information is specific to Firefox right now, it will hopefully enable you to develop Open Web Apps for all browsers in the future.

Web standards

OWA technology is not a single piece, it is an umbrella that groups many different technologies and some of them are very young. At the moment, parts of OWA are standardized (HTML5, CSS, JavaScript, IndexedDB, etc.). Other parts are not yet standardized and the Mozilla implementation is thus specific to Firefox or to some other Mozilla technology. As the Mozilla mission is to share and to empower everyone, this situation is only temporary. That's why in the OWA docs we will try to clearly identify the parts of OWA that are not yet standardized.

Please also note that there may be some OWA-related proposals and potential standards that are not used by Mozilla.

See also

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 Last updated by: chrisdavidmills,