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The WebGLRenderingContext.createTexture()
method of the WebGL API creates and initializes a WebGLTexture
object.
Syntax
WebGLTexture gl.createTexture();
Parameters
None.
Return value
A WebGLTexture
object to which images can be bound to.
Examples
See also the WebGL tutorial on Using textures in WebGL.
Creating a texture
var canvas = document.getElementById("canvas"); var gl = canvas.getContext("webgl"); var texture = gl.createTexture();
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'createTexture' in that specification. |
Recommendation | Initial definition. |
OpenGL ES 2.0 The definition of 'glGenTextures' in that specification. |
Standard | Man page of the (similar) OpenGL API. |
Browser compatibility
Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | 9 | 12 | 4.0 (2.0) | 11 | 12 | 5.1 |
Feature | Android | Chrome for Android | Edge | Firefox Mobile (Gecko) | Firefox OS | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|---|---|
Basic support | ? | 25 | (Yes) | 4.0 (2.0) | 1.0 | ? | 12 | 8.0 |