The EXT_texture_filter_anisotropic extension is part of the WebGL API and exposes two constants for anisotropic filtering (AF).
AF improves the quality of mipmapped texture access when viewing a textured primitive at an oblique angle. Using just mipmapping, these lookups have a tendency to average to grey.
WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also Using Extensions in the WebGL tutorial.
Constants
ext.MAX_TEXTURE_MAX_ANISOTROPY_EXT- This is the
pnameargument to thegl.getParameter()call, and it returns the maximum available anisotropy. ext.TEXTURE_MAX_ANISOTROPY_EXT- This is the
pnameargument to theĀgl.getTexParameter()andĀgl.texParameterf()/gl.texParameteri()calls and sets the desired maximum anisotropy for a texture.
Examples
var texture = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, texture);
var ext = (
gl.getExtension('EXT_texture_filter_anisotropic') ||
gl.getExtension('MOZ_EXT_texture_filter_anisotropic') ||
gl.getExtension('WEBKIT_EXT_texture_filter_anisotropic')
);
if (ext){
var max = gl.getParameter(ext.MAX_TEXTURE_MAX_ANISOTROPY_EXT);
gl.texParameterf(gl.TEXTURE_2D, ext.TEXTURE_MAX_ANISOTROPY_EXT, max);
}
Specifications
| Specification | Status | Comment |
|---|---|---|
| EXT_texture_filter_anisotropic The definition of 'EXT_texture_filter_anisotropic' in that specification. |
Recommendation | Initial definition. |
Browser compatibility
| Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari |
|---|---|---|---|---|---|
| Basic support | ? | 17 (17) [1] | ? | ? | ? |
| Feature | Android | Chrome for Android | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
|---|---|---|---|---|---|---|
| Basic support | ? | ? | ? | ? | ? | ? |
[1] This extension was prefixed as MOZ_EXT_texture_filter_anisotropic in prior versions.