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WebGLTexture

The WebGLTexture interface is part of the WebGL API and represents an opaque texture object providing storage and state for texturing operations.

Description

The WebGLTexture object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLTexture objects, the following methods of the WebGLRenderingContext are useful:

Examples

Creating a texture

var canvas = document.getElementById("canvas");
var gl = canvas.getContext("webgl");
var texture = gl.createTexture();

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'WebGLTexture' in that specification.
Recommendation Initial definition.

Browser compatibility

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari
Basic support 9 4.0 (2.0) 11 12 5.1
Available in workers Not supported 44 (44) [1] Not supported Not supported Not supported
Feature Android Chrome for Android Firefox Mobile (Gecko) IE Mobile Opera Mobile Safari Mobile
Basic support ? 25 (Yes) ? 12 8.1
Available in workers Not supported Not supported 44.0 (44) [1] Not supported Not supported Not supported

[1] This feature is behind a feature preference setting. In about:config, set gfx.offscreencanvas.enabled to true.

See also

Document Tags and Contributors

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 Contributors to this page: fscholz
 Last updated by: fscholz,