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WebGLRenderingContext.isBuffer()

The WebGLRenderingContext.isBuffer() method of the WebGL API returns true if the passed WebGLBuffer is valid and false otherwise.

Syntax

GLboolean gl.isBuffer(buffer);

Parameters

buffer
A WebGLBuffer to check.

Return value

A GLboolean indicating whether or not the buffer is valid.

Examples

Creating a buffer

var canvas = document.getElementById("canvas");
var gl = canvas.getContext("webgl");
var buffer = gl.createBuffer();

gl.isBuffer(buffer);

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'isBuffer' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glIsBuffer' in that specification.
Standard Man page of the OpenGL API.

Browser compatibility

Feature Chrome Edge Firefox (Gecko) Internet Explorer Opera Safari
Basic support 9 12 4.0 (2.0) 11 12 5.1
Feature Android Chrome for Android Edge Firefox Mobile (Gecko) Firefox OS IE Mobile Opera Mobile Safari Mobile
Basic support ? 25 (Yes) 4.0 (2.0) 1.0 ? 12 8.0

See also

Document Tags and Contributors

 Contributors to this page: fscholz
 Last updated by: fscholz,