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This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
The WebGLRenderingContext
.commit()
method pushes frames back to the original HTMLCanvasElement
, if the context is not directly fixed to a specific canvas.
Syntax
void WebGLRenderingContext.commit()
Examples
var htmlCanvas = document.createElement("canvas"); var offscreen = htmlCanvas.transferControlToOffscreen(); var gl = offscreen.getContext("webgl"); // ... some drawing using the gl context ... // Push frames back to the original HTMLCanvasElement gl.commit();
Specifications
Currently drafted as a proposal in the OffscreenCanvas specification.
Browser compatibility
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|
Basic support | Not supported | 44 (44) [1] | Not supported | Not supported | Not supported |
Feature | Android | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|
Basic support | Not supported | 44.0 (44) [1] | Not supported | Not supported | Not supported |
[1] This feature is behind a feature preference setting. In about:config, set gfx.offscreencanvas.enabled
to true
.
See also
- The interface defining this method,
WebGLRenderingContext
OffscreenCanvas
HTMLCanvasElement.transferControlToOffscreen()