Returns "locked"
if the system is locked, "idle"
if the user has not generated any input for a specified number of seconds, or "active"
otherwise.
Syntax
chrome.idle.queryState( detectionIntervalInSeconds, // integer function(newState) {...} // function )
This API is also available as browser.idle.queryState()
in a version that returns a promise.
Parameters
detectionIntervalInSeconds
integer
. The system is considered idle ifdetectionIntervalInSeconds
seconds have elapsed since the last user input detected.callback
function
. The function is passed the following arguments:-
newState
idle.IdleState
. The idle state.
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Chrome | Edge | Firefox | Firefox for Android | Opera | |
---|---|---|---|---|---|
Basic support | Yes | No | 45.0 | 48.0 | 33 |
Compatibility notes
Firefox
- Before version 51, Firefox always reports 'active'. After version 51, Firefox reports 'active' or 'idle' as appropriate. 'locked' is not supported.
Firefox for Android
- Before version 51, Firefox always reports 'active'. After version 51, Firefox reports 'active' or 'idle' as appropriate. 'locked' is not supported.
Examples
In this simple snippet, we call queryState()
and then check if the returned newState
is idle
or active
, logging a message as appropriate. Because we have specified a detectionIntervalInSeconds
of 15, an idle
state will only be reported if there has been no user activity for at least 15 seconds
chrome.idle.queryState(15,function(newState) { if(newState === 'idle') { console.log('Please come back — we miss you!'); } else if(newState === 'active') { console.log('Glad to still have you with us!'); }; });
This API is based on Chromium's chrome.idle
API. This documentation is derived from idle.json
in the Chromium code.
Microsoft Edge compatibility data is supplied by Microsoft Corporation and is included here under the Creative Commons Attribution 3.0 United States License.
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