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This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
The Animation.finish()
method of the Animation
Interface seeks to either end of an animation, depending on whether the animation is playing or reversing
.
Syntax
animation.finish();
Parameters
None.
Return Value
None.
Exceptions
An InvalidState
error is raised if the player's playback rate is 0 or the animation's playback rate is greater than 0 and the end time of the animation is infinity.
Examples
The following example shows how to use the finish()
method and catch an InvalidState
error.
interfaceElement.addEventListener("mousedown", function() { try { player.finish(); } catch(e if e instanceof InvalidState) { console.log("finish() called on paused or finished animation."); } catch(e); logMyErrors(e); //pass exception object to error handler } });
The following example finishes all the animations on a single element, regardless of their direction of playback.
elem.getAnimations().forEach( function(animation){ return animation.finish(); } );
Specifications
Specification | Status | Comment |
---|---|---|
Web Animations The definition of 'finish()' in that specification. |
Working Draft |
Browser compatibility
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|
Basic support | 39.0 | 48 (48) | No support | No support | No support |
Feature | Android | Android Webview | Firefox Mobile (Gecko) | IE Phone | Opera Mobile | Safari Mobile | Chrome for Android |
---|---|---|---|---|---|---|---|
Basic support | No support | 39.0 | 48.0 (48) | No support | No support | No support | 39.0 |
See also
- Web Animations API
Animation
for other methods and properties you can use to control web page animation.Animation.play()
to play an animation forward.Animation.reverse()
to play an animation backward.