This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
The Animation.reverse()
method of the Animation
Interface reverses the playback direction, meaning the animation ends at its beginning. If called on an unplayed animation, the whole animation is played backwards. If called on a paused animation, the animation will continue in reverse.
Syntax
animation.reverse();
Parameters
None.
Returns
Void.
Example
In the Growing/Shrinking Alice Game example, clicking or tapping the bottle causes Alice's growing animation (aliceChange
) to play backwards, causing her to get smaller. It is done by setting aliceChange
's Animation.playbackRate
to -1
like so:
var shrinkAlice = function() { // play Alice's animation in reverse aliceChange.playbackRate = -1; aliceChange.play(); // play the bottle's animation drinking.play() }
But it could also have been done by calling reverse()
on aliceChange
like so:
var shrinkAlice = function() { // play Alice's animation in reverse aliceChange.reverse(); // play the bottle's animation drinking.play() }
Specifications
Specification | Status | Comment |
---|---|---|
Web Animations The definition of 'reverse()' in that specification. |
Working Draft |
Browser compatibility
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|
Basic support | 39.0 | 48 (48) | No support | No support | No support |
Feature | Android | Android Webview | Firefox Mobile (Gecko) | IE Phone | Opera Mobile | Safari Mobile | Chrome for Android |
---|---|---|---|---|---|---|---|
Basic support | No support | 39.0 | 48.0 (48) | No support | No support | No support | 39.0 |
See also
- Web Animations API
AnimationPlayer
for other methods and properties you can use to control web page animation.AnimationPlayer.pause()
to pause an animation.AnimationPlayer.play()
to move an animation forward.