Please note, this is a STATIC archive of website developer.mozilla.org from November 2016, cach3.com does not collect or store any user information, there is no "phishing" involved.

CanvasRenderingContext2D.strokeRect()

Nuestros voluntarios aún no han traducido este artículo al Español. Únete a nosotros y ayúdanos a traducirlo

The CanvasRenderingContext2D.strokeRect() method of the Canvas 2D API paints a rectangle which has a starting point at (x, y) and has a w width and an h height onto the canvas, using the current stroke style.

Syntax

void ctx.strokeRect(x, y, width, height);

Parameters

x
The x axis of the coordinate for the rectangle starting point.
y
The y axis of the coordinate for the rectangle starting point.
width
The rectangle's width.
height
The rectangle's height.

Examples

Using the strokeRect method

This is just a simple code snippet which uses the strokeRect method.

HTML

<canvas id="canvas"></canvas>

JavaScript

var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");

ctx.strokeStyle = "green";
ctx.strokeRect(10, 10, 100, 100);

Edit the code below and see your changes update live in the canvas:

Playable code
<canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas>
<div class="playable-buttons">
  <input id="edit" type="button" value="Edit" />
  <input id="reset" type="button" value="Reset" />
</div>
<textarea id="code" class="playable-code">
ctx.strokeStyle = "green";
ctx.strokeRect(10, 10, 100, 100);</textarea>
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
var textarea = document.getElementById("code");
var reset = document.getElementById("reset");
var edit = document.getElementById("edit");
var code = textarea.value;

function drawCanvas() {
  ctx.clearRect(0, 0, canvas.width, canvas.height);
  eval(textarea.value);
}

reset.addEventListener("click", function() {
  textarea.value = code;
  drawCanvas();
});

edit.addEventListener("click", function() {
  textarea.focus();
})

textarea.addEventListener("input", drawCanvas);
window.addEventListener("load", drawCanvas);

Specifications

Specification Status Comment
WHATWG HTML Living Standard
The definition of 'CanvasRenderingContext2D.strokeRect' in that specification.
Living Standard  

Browser compatibility

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari
Basic support (Yes) (Yes) (Yes) (Yes) (Yes)
Feature Android Chrome for Android Firefox Mobile (Gecko) IE Mobile Opera Mobile Safari Mobile
Basic support (Yes) (Yes) (Yes) (Yes) (Yes) (Yes)

See also

Etiquetas y colaboradores del documento

 Colaboradores en esta página: fscholz
 Última actualización por: fscholz,