이 문서는 아직 자원 봉사자들이 한국어로 번역하지 않았습니다. 함께 해서 번역을 마치도록 도와 주세요!
The webglcontextlost
event of the WebGL API is fired if the user agent detects that the drawing buffer associated with a WebGLRenderingContext
object has been lost.
Bubbles | Yes |
Cancelable | Yes |
Target objects | HTMLCanvasElement |
Interface | WebGLContextEvent |
Example
With the help of the WEBGL_lose_context
extension, you can simulate the webglcontextlost
event:
var canvas = document.getElementById("canvas"); var gl = canvas.getContext("webgl"); canvas.addEventListener("webglcontextlost", function(e) { console.log(e); }, false); gl.getExtension('WEBGL_lose_context').loseContext(); // "webglcontextlost" event is logged.
Inheritance
The webglcontextlost
event implements the WebGLContextEvent
interface, which inherits from Event
. You can use the properties and methods defined on these interfaces.
<div id="interfaceDiagram" style="display: inline-block; position: relative; width: 100%; padding-bottom: 11.666666666666666%; vertical-align: middle; overflow: hidden;"><svg style="display: inline-block; position: absolute; top: 0; left: 0;" viewbox="-50 0 600 70" preserveAspectRatio="xMinYMin meet"><a xlink:href="https://developer.mozilla.org/en-US/docs/Web/API/Event" target="_top"><rect x="1" y="1" width="75" height="50" fill="#fff" stroke="#D4DDE4" stroke-width="2px" /><text x="38.5" y="30" font-size="12px" font-family="Consolas,Monaco,Andale Mono,monospace" fill="#4D4E53" text-anchor="middle" alignment-baseline="middle">Event</text></a><polyline points="76,25 86,20 86,30 76,25" stroke="#D4DDE4" fill="none"/><line x1="86" y1="25" x2="116" y2="25" stroke="#D4DDE4"/><a xlink:href="https://developer.mozilla.org/en-US/docs/Web/API/WebGLContextEvent" target="_top"><rect x="116" y="1" width="170" height="50" fill="#F4F7F8" stroke="#D4DDE4" stroke-width="2px" /><text x="201" y="30" font-size="12px" font-family="Consolas,Monaco,Andale Mono,monospace" fill="#4D4E53" text-anchor="middle" alignment-baseline="middle">WebGLContextEvent</text></a></svg></div>
a:hover text { fill: #0095DD; pointer-events: all;}
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'webglcontextlost' in that specification. |
Recommendation | Initial definition. |
Browser compatibility
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|
Basic support | 9 | 4.0 (2.0) | 11 | 12 | 5.1 |
Feature | Android | Chrome for Android | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|
Basic support | ? | 25 | 4.0 (2.0) | ? | 12 | 8.0 |