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The gamepadconnected
event is fired when the browser detects that a gamepad has been connected or the first time a button/axis of the gamepad is used.
General info
- Specification
- Gamepad
- Interface
- Event
- Bubbles
- No
- Cancelable
- No
- Target
- DefaultView (
<window>
) - Default Action
- None
Properties
Property | Type | Description |
---|---|---|
target Read only |
EventTarget |
The event target (the topmost target in the DOM tree). |
type Read only |
DOMString |
The type of event. |
bubbles Read only |
boolean |
Does the event normally bubble? |
cancelable Read only |
boolean |
Is it possible to cancel the event? |
gampad Read only |
Gamepad | The single gamepad attribute provides access to the associated gamepad data for this event. |
Example
// Note that the API is still vendor-prefixed in browsers implementing it window.addEventListener("gamepadconnected", function( event ) { // All buttons and axes values can be accessed through event.gamepad; });
Related Events
See also
Etiquetas y colaboradores del documento
Colaboradores en esta página:
chrisdavidmills,
thibmaek,
meduzen,
teoli,
Sheppy,
ethertank,
louisremi
Última actualización por:
chrisdavidmills,