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This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for the proper prefixes to use in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the spec changes.
A DOMPoint
represents a 2D or 3D point in a coordinate system.
In general, a positive x component represents a position right of the origin, a positive y component upwards from the origin, and a positive z component outwards from the screen (in other words, opposite the direction that the user is facing).
It inherits from its parent, DOMPointReadOnly
.
Constructor
DOMPoint()
- Creates a new
DOMPoint
object.
Methods
DOMPoint
inherits methods from its parent, DOMPointReadOnly
.
DOMPointReadOnly.fromPoint
- Translates the position/perspective of a
DOMPoint
to a new position (doesn't appear to be supported anywhere yet.)
Properties
DOMPoint
inherits properties from its parent, DOMPointReadOnly
.
DOMPointReadOnly.x
Read only- The x coordinate of the
DOMPoint
. DOMPointReadOnly.y
Read only- The y coordinate of the
DOMPoint
. DOMPointReadOnly.z
Read only- The z coordinate of the
DOMPoint
. DOMPointReadOnly.w
Read only- The perspective value of the
DOMPoint
.
Examples
In the WebVR API, DOMPoint
values are used to represent points in the coordinate space that the user's head mounted display exists in. In the following snippet, the position of the VR HMD can be retrieved by first grabbing a reference to the position sensor's current state using PositionSensorVRDevice.getState
, then accessing the resulting VRPositionState
's position
property, which returns a DOMPoint
. Note below the usage of position.x
, position.y
, and position.z
.
function setView() { var posState = gPositionSensor.getState(); if(posState.hasPosition) { posPara.textContent = 'Position: x' + roundToTwo(posState.position.x) + " y" + roundToTwo(posState.position.y) + " z" + roundToTwo(posState.position.z); xPos = -posState.position.x * WIDTH * 2; yPos = posState.position.y * HEIGHT * 2; if(-posState.position.z > 0.01) { zPos = -posState.position.z; } else { zPos = 0.01; } } ... }
Note: See our positionsensorvrdevice demo for the full code.
Specifications
Specification | Status | Comment |
---|---|---|
Geometry Interfaces Module Level 1 The definition of 'DOMPoint' in that specification. |
Candidate Recommendation | Latest spec version is an ED. |
Browser compatibility
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|
Basic support | Not supported |
(Yes) |
Not supported |
Not supported |
Not supported |
Feature | Android | Firefox Mobile (Gecko) | Firefox OS (Gecko) | IE Phone | Opera Mobile | Safari Mobile | Chrome for Android |
---|---|---|---|---|---|---|---|
Basic support | Not supported | (Yes) | Not supported | Not supported | Not supported | Not supported | Not supported |