The OES_vertex_array_object.createVertexArrayOES()
method of the WebGL API creates and initializes a WebGLVertexArrayObjectOES
object that represents a vertex array object (VAO) pointing to vertex array data and which provides names for different sets of vertex data.
Syntax
WebGLVertexArrayObjectOES ext.createVertexArrayOES();
Parameters
None.
Return value
A WebGLVertexArrayObjectOES
representing a vertex array object (VAO) which points to vertex array data.
Examples
var ext = gl.getExtension("OES_vertex_array_object"); var vao = ext.createVertexArrayOES(); ext.bindVertexArrayOES(vao); // ... // calls to bindBuffer or vertexAttribPointer // which will be "recorded" in the VAO // ...
Specifications
Specification | Status | Comment |
---|---|---|
OES_vertex_array_object The definition of 'OES_vertex_array_object' in that specification. |
Recommendation | Initial definition. |
Browser compatibility
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|
Basic support | ? | 25 (25) | ? | ? | ? |
Feature | Android | Chrome for Android | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|
Basic support | ? | ? | ? | ? | ? | ? |