TMLCanvasElement.toDataURL()
方法回傳含有圖像和參數設置特定格式的 data URIs (預設 PNG). 回傳的圖像解析度為 96 dpi.
- 如果 canvas 的高度或是寬度為
0
, 將會回傳字串"data:,"
. - 如果要求的圖像類型並非
image/png
, 但是回傳的類型卻是data:image/png
, 表示要求的圖像類型並不支援. - Chrome 也支援
image/webp
類型.
表達式
canvas.toDataURL(type, encoderOptions);
參數
type
選擇性- 圖像格式的
DOMString
. 預設為image/png
. encoderOptions
選擇性表示 image/jpeg 或是 image/webp 的圖像品質, 為0
到1
之間的Number
.
如果值不在上述範圍中, 將會使用預設值. 其他的會忽略.
回傳值
範例
創建 <canvas>
元素:
<canvas id="canvas" width="5" height="5"></canvas>
可以使用下面的方式獲取 data-URL:
var canvas = document.getElementById("canvas"); var dataURL = canvas.toDataURL(); console.log(dataURL); // "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAYAAACNby // blAAAADElEQVQImWNgoBMAAABpAAFEI8ARAAAAAElFTkSuQmCC"
設置圖像的品質
var fullQuality = canvas.toDataURL("image/jpeg", 1.0); // data:image/jpeg;base64,/9j/4AAQSkZJRgABAQ...9oADAMBAAIRAxEAPwD/AD/6AP/Z" var mediumQuality = canvas.toDataURL("image/jpeg", 0.5); var lowQuality = canvas.toDataURL("image/jpeg", 0.1);
範例: 動態改變圖像
為了動態改變圖像, 可以與滑鼠事件一起使用 (gray-scale versus color in this example):
HTML
<img class="grayscale" src="myPicture.png" alt="Description of my picture" />
JavaScript
window.addEventListener("load", removeColors); function showColorImg() { this.style.display = "none"; this.nextSibling.style.display = "inline"; } function showGrayImg() { this.previousSibling.style.display = "inline"; this.style.display = "none"; } function removeColors() { var aImages = document.getElementsByClassName("grayscale"), nImgsLen = aImages.length, oCanvas = document.createElement("canvas"), oCtx = oCanvas.getContext("2d"); for (var nWidth, nHeight, oImgData, oGrayImg, nPixel, aPix, nPixLen, nImgId = 0; nImgId < nImgsLen; nImgId++) { oColorImg = aImages[nImgId]; nWidth = oColorImg.offsetWidth; nHeight = oColorImg.offsetHeight; oCanvas.width = nWidth; oCanvas.height = nHeight; oCtx.drawImage(oColorImg, 0, 0); oImgData = oCtx.getImageData(0, 0, nWidth, nHeight); aPix = oImgData.data; nPixLen = aPix.length; for (nPixel = 0; nPixel < nPixLen; nPixel += 4) { aPix[nPixel + 2] = aPix[nPixel + 1] = aPix[nPixel] = (aPix[nPixel] + aPix[nPixel + 1] + aPix[nPixel + 2]) / 3; } oCtx.putImageData(oImgData, 0, 0); oGrayImg = new Image(); oGrayImg.src = oCanvas.toDataURL(); oGrayImg.onmouseover = showColorImg; oColorImg.onmouseout = showGrayImg; oCtx.clearRect(0, 0, nWidth, nHeight); oColorImg.style.display = "none"; oColorImg.parentNode.insertBefore(oGrayImg, oColorImg); } }
規範
規範 | 狀態 | 註 |
---|---|---|
WHATWG HTML Living Standard The definition of 'HTMLCanvasElement.toDataURL' in that specification. |
Living Standard | No change since the latest snapshot, HTML5 |
HTML5.1 The definition of 'HTMLCanvasElement.toDataURL' in that specification. |
Working Draft | |
HTML5 The definition of 'HTMLCanvasElement.toDataURL' in that specification. |
Recommendation | Snapshot of the WHATWG HTML Living Standard containing the initial definition. |
瀏覽器相容性
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|
Basic support | 4 | 3.6 (1.9.2) | 9 | 9 | 4.0 |
Feature | Android | Chrome for Android | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|
Basic support | 3.2 | 18 | 1.0 (1.9.2) | (Yes) | 19 | 3.0 |
參見
- The interface defining it,
HTMLCanvasElement
. - Data URIs in the HTTP reference.