Please note, this is a STATIC archive of website developer.mozilla.org from 03 Nov 2016, cach3.com does not collect or store any user information, there is no "phishing" involved.

이 문서는 아직 자원 봉사자들이 한국어로 번역하지 않았습니다. 함께 해서 번역을 마치도록 도와 주세요!

The ChannelMergerNode interface, often used in conjunction with its opposite, ChannelSplitterNode, reunites different mono inputs into a single output. Each input is used to fill a channel of the output. This is useful for accessing each channels separately, e.g. for performing channel mixing where gain must be separately controlled on each channel.

If ChannelMergerNode has one single output, but as many inputs as there are channels to merge; the amount of inputs is defined as a parameter of its constructor and the call to AudioContext.createChannelMerger. In the case that no value is given, it will default to 6.

Using a ChannelMergerNode, it is possible to create outputs with more channels than the rendering hardware is able to process. In that case, when the signal is sent to the AudioContext.listener object, supernumerary channels will be ignored.

Number of inputs variable; default to 6.
Number of outputs 1
Channel count mode "max"
Channel count 2 (not used in the default count mode)
Channel interpretation "speakers"

Properties

No specific property; inherits properties from its parent, AudioNode.

Methods

No specific method; inherits methods from its parent, AudioNode.

Example

The following simple example shows how you could separate a stereo track (say, a piece of music), and process the left and right channel differently. To use them, you need to use the second and third parameters of the AudioNode.connect(AudioNode) method, which allow you to specify the index of the channel to connect from and the index of the channel to connect to.

var ac = new AudioContext();
ac.decodeAudioData(someStereoBuffer, function(data) {
 var source = ac.createBufferSource();
 source.buffer = data;
 var splitter = ac.createChannelSplitter(2);
 source.connect(splitter);
 var merger = ac.createChannelMerger(2);

 // Reduce the volume of the left channel only
 var gain = ac.createGain();
 gain.value = 0.5;
 splitter.connect(gain, 0);

 // Connect the splitter back to the second input of the merger: we
 // effectively swap the channels, here, reversing the stereo image.
 gain.connect(merger, 0, 1);
 splitter.connect(merger, 1, 0);

 var dest = ac.createMediaStreamDestination();

 // Because we have used a ChannelMergerNode, we now have a stereo
 // MediaStream we can use to pipe the Web Audio graph to WebRTC,
 // MediaRecorder, etc.
 merger.connect(dest);
});

Specifications

Specification Status Comment
Web Audio API
The definition of 'ChannelMergerNode' in that specification.
Working Draft  

Browser compatibility

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari (WebKit)
Basic support 10.0webkit 25.0 (25.0)  Not supported 15.0webkit
22 (unprefixed)
6.0webkit
Feature Android Firefox Mobile (Gecko) Firefox OS IE Mobile Opera Mobile Safari Mobile Chrome for Android
Basic support ? 26.0 1.2 ? ? ? 33.0

See also

문서 태그 및 공헌자

 이 페이지의 공헌자: Sebastianz, fscholz, JesseTG, padenot, chrisdavidmills, tregagnon, teoli, Sheppy
 최종 변경: Sebastianz,