Please note, this is a STATIC archive of website developer.mozilla.org from November 2016, cach3.com does not collect or store any user information, there is no "phishing" involved.

SyntaxBlitz

Member since
SyntaxBlitz

Recent Docs Activity

View all activity
Page Date Comment

Adding 2D content to a WebGL context


shaderProgram must be global, or setMatrixUniforms will not recognize its existence. This is how it is in the actual demo.