{{APIRef("WebGL")}}
The WebGLTexture interface is part of the WebGL API and represents an opaque texture object providing storage and state for texturing operations.
Description
The WebGLTexture
object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLTexture
objects, the following methods of the {{domxref("WebGLRenderingContext")}} are useful:
- {{domxref("WebGLRenderingContext.bindTexture()")}}
- {{domxref("WebGLRenderingContext.createTexture()")}}
- {{domxref("WebGLRenderingContext.deleteTexture()")}}
- {{domxref("WebGLRenderingContext.isTexture()")}}
Examples
Creating a texture
var canvas = document.getElementById("canvas"); var gl = canvas.getContext("webgl"); var buffer = gl.createTexture();
Specifications
Specification | Status | Comment |
---|---|---|
{{SpecName('WebGL', "#5.9", "WebGLTexture")}} | {{Spec2('WebGL')}} | Initial definition. |
Browser compatibility
{{CompatibilityTable}}
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|
Basic support | {{CompatChrome("9")}} | {{CompatGeckoDesktop("2.0")}} | {{CompatIE("11")}} | {{CompatOpera("12")}} | {{CompatSafari("5.1")}} |
Feature | Android | Chrome for Android | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|
Basic support | {{CompatUnknown}} | 25 | {{CompatVersionUnknown}} | {{CompatUnknown}} | 12 | 8.1 |
See also
- {{domxref("WebGLRenderingContext.bindTexture()")}}
- {{domxref("WebGLRenderingContext.createTexture()")}}
- {{domxref("WebGLRenderingContext.deleteTexture()")}}
- {{domxref("WebGLRenderingContext.isTexture()")}}
- {{domxref("WebGLRenderingContext.compressedTexImage2D()")}}
- {{domxref("WebGLRenderingContext.compressedTexSubImage2D()")}}
- {{domxref("WebGLRenderingContext.copyTexImage2D()")}}
- {{domxref("WebGLRenderingContext.copyTexSubImage2D()")}}
- {{domxref("WebGLRenderingContext.generateMipmap()")}}
- {{domxref("WebGLRenderingContext.getTexParameter()")}}
- {{domxref("WebGLRenderingContext.texImage2D()")}}
- {{domxref("WebGLRenderingContext.texSubImage2D()")}}
- {{domxref("WebGLRenderingContext.texParameterf()")}}
- {{domxref("WebGLRenderingContext.texParameteri()")}}