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WorkerGlobalScope

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The WorkerGlobalScope interface of the Web Workers API is an interface representing the scope of any worker. Workers have no browsing context; this scope contains the information usually conveyed by Window objects — in this case event handlers, the console or the associated WorkerNavigator object. Each WorkerGlobalScope has its own event loop.

This interface is usually specialized by each worker type: DedicatedWorkerGlobalScope for dedicated workers, SharedWorkerGlobalScope for shared workers, and ServiceWorkerGlobalScope for ServiceWorker. The self property returns the specialized scope for each context.

Properties

This interface inherits properties from the EventTarget interface and implements properties from WindowTimers, WindowBase64, and WindowEventHandlers.

Standard properties

WorkerGlobalScope.caches Read only
Returns the CacheStorage object associated with the current context. This object enables service worker functionality such as storing assets for offline use, and generating custom responses to requests.
WorkerGlobalScope.navigator Read only
Returns the WorkerNavigator associated with the worker. It is a specific navigator object, mostly a subset of the Navigator for browsing scopes, but adapted to workers.
WorkerGlobalScope.self Read only
Returns a reference to the WorkerGlobalScope itself. Most of the time it is a specific scope like DedicatedWorkerGlobalScopeSharedWorkerGlobalScope or ServiceWorkerGlobalScope.
WorkerGlobalScope.location Read only
Returns the WorkerLocation associated with the worker. It is a specific location object, mostly a subset of the Location for browsing scopes, but adapted to workers.

Non-standard properties

WorkerGlobalScope.performance Read only
Returns the Performance associated with the worker. It is a regular performance object, except that only a subset of its property and methods are available to workers.
WorkerGlobalScope.console Read only
Returns the Console associated with the worker.

Event Handlers

This interface inherits event handlers from the EventTarget interface and implements event handlers from WindowTimers, and WindowBase64.

WorkerGlobalScope.onerror
Is an EventHandler representing the code to be called when the error event is raised.
WorkerGlobalScope.onoffline
Is an EventHandler representing the code to be called when the offline event is raised.
WorkerGlobalScope.ononline
Is an EventHandler representing the code to be called when the online event is raised.
WorkerGlobalScope.onlanguagechange
An EventHandler fired at the global/worker scope object when the user's preferred languages change.
WorkerGlobalScope.onclose
Is an EventHandler representing the code to be called when the close event is raised.
WorkerGlobalScope.onrejectionhandled
An event handler for handled Promise rejection events.
WorkerGlobalScope.onunhandledrejection
An event handler for unhandled Promise rejection events.

Methods

This interface inherits methods from the EventTarget interface and implements methods from WindowTimers, WindowBase64, WindowEventHandlers, and GlobalFetch.

Standard methods

WorkerGlobalScope.close()
Discards any tasks queued in the WorkerGlobalScope's event loop, effectively closing this particular scope.
WorkerGlobalScope.importScripts()
Imports one or more scripts into the worker's scope. You can specify as many as you'd like, separated by commas. For example: importScripts('foo.js', 'bar.js');

Non-standard methods

WorkerGlobalScope.dump()
Allows you to write a message to stdout — i.e. in your terminal. This is the same as Firefox's window.dump, but for workers.

Methods implemented from elsewhere

WindowBase64.atob()
Decodes a string of data which has been encoded using base-64 encoding.
WindowBase64.btoa()
Creates a base-64 encoded ASCII string from a string of binary data.
WindowTimers.clearInterval()
Cancels the repeated execution set using WindowTimers.setInterval().
WindowTimers.clearTimeout()
Cancels the repeated execution set using WindowTimers.setTimeout().
ImageBitmapFactories.createImageBitmap()
Accepts a variety of different image sources, and returns a Promise which resolves to an ImageBitmap.
GlobalFetch.fetch()
Starts the process of fetching a resource.
WindowTimers.setInterval()
Schedules the execution of a function each X milliseconds.
WindowTimers.setTimeout()
Sets a delay for executing a function.

Example

You won't access WorkerGlobalScope directly in your code; however, its properties and methods are inherited by more specific global scopes such as DedicatedWorkerGlobalScope and SharedWorkerGlobalScope. For example, you could import another script into the worker and print out the contents of the worker scope's navigator object using the following two lines:

importScripts('foo.js');
console.log(navigator);

Note: Since the global scope of the worker script is effectively the global scope of the worker you are running (DedicatedWorkerGlobalScope or whatever) and all worker global scopes inherit methods, properties, etc. from WorkerGlobalScope, you can run lines such as those above without specifying a parent object.

Specifications

Specification Status Comment
WHATWG HTML Living Standard
The definition of 'WorkerGlobalScope' in that specification.
Living Standard No change from Web Workers.
Service Workers Working Draft Defines caches.
Web Workers
The definition of 'WorkerGlobalScope' in that specification.
Candidate Recommendation Initial definition

Browser compatibility

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari
Basic support 4 3.5 (1.9.1) 10 10.6 4
ononline, onoffline (Yes) 29 (29) ? ? ?
console (Yes) 29 (29)[1]
30 (30)
? ? ?
performance (Yes) 34 (34) ? ? ?
caches 40 ? Not supported ? Not supported
Feature Android Chrome for Android Firefox Mobile (Gecko) Firefox OS (Gecko) IE Mobile Opera Mobile Safari Mobile
Basic support ? (Yes) 1.0 (1.9.1) 1.0.1 10 11.5 5.1
ononline, onoffline ? (Yes) 29.0 (29)[1]
30.0 (30)
1.4 ? ? ?
console ? (Yes) 29.0 (29) 1.4 ? ? ?
performance ? (Yes) 34.0 (34) 2.1 ? ? ?
caches (Yes) (Yes) (Yes) (Yes) (Yes) (Yes) (Yes)

[1] Gecko 29 implemented this as WorkerConsole. Since version 30 it uses the regular Console.

See also

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