{"json_modified": "2015-10-20T22:10:57.852567", "slug": "Glossary/Object", "tags": ["Glossary", "Object"], "locale": "ja", "title": "\u30aa\u30d6\u30b8\u30a7\u30af\u30c8", "translations": [{"title": "Object", "url": "/en-US/docs/Glossary/Object", "tags": ["Intro", "Glossary", "CodingScripting", "Object"], "summary": "Object refers to a data structure containing data and instructions for working with the data. Objects sometimes refer to real-world things, for example a car or map object in a racing game. JavaScript, Java, C++,\u00a0Python, and Ruby are examples of object-oriented programming languages.", "localization_tags": [], "locale": "en-US", "last_edit": "2015-07-15T19:35:38", "review_tags": []}, {"title": "Object", "url": "/es/docs/Glossary/Objecto", "tags": [], "summary": "El Object se refiere a una estructura de datos que contiene datos e instrucciones para trabajar con los datos.\u00a0 Algunas veces los Objects se refieren a cosas del mundo real, por ejemplo, un object de un coche o mapa en un juego de carreras. JavaScript, Java, C++, y Python son ejemplos de programaci\u00f3n orientada a objetos.", "localization_tags": [], "locale": "es", "last_edit": "2015-04-13T01:31:57", "review_tags": []}, {"title": "Objet", "url": "/fr/docs/Glossaire/Objet", "tags": ["Objet", "Programmation", "Intro", "Glossaire"], "summary": "Un Objet est une structure contenant des donn\u00e9es et des instructions en rapport avec ces donn\u00e9es. Un Objet correspond parfois \u00e0 des choses du monde r\u00e9el, par exemple \u00e0 une voiture ou \u00e0 une piste dans un jeu vid\u00e9o de course. JavaScript, Java, C++, Python et Ruby sont des exemples de langages de programmation orient\u00e9e objet.", "localization_tags": [], "locale": "fr", "last_edit": "2015-08-25T05:31:00", "review_tags": ["editorial"]}, {"title": "Objeto", "url": "/pt-BR/docs/Glossario/Objeto", "tags": ["Objeto", "Gloss\u00e1rio"], "summary": "Objeto\u00a0refere-se a uma estrutura de dados contendo dados e instru\u00e7\u00f5es para se trabalhar com estes dados. Objetos algumas vezes se referem a coisas do mundo real, por exemplo um objeto de\u00a0carro ou um mapa em um jogo de corrida. JavaScript, Java, C++,\u00a0Python, e Ruby s\u00e3o exemplos de Linguagens orientadas \u00e0 objeto (object-oriented programming).", "localization_tags": [], "locale": "pt-BR", "last_edit": "2015-09-29T09:31:42", "review_tags": []}], "modified": "2015-10-20T22:10:55", "label": "\u30aa\u30d6\u30b8\u30a7\u30af\u30c8", "localization_tags": [], "url": "/ja/docs/Glossary/Object", "last_edit": "2015-10-20T22:10:53", "summary": "\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u306f\u30c7\u30fc\u30bf\u3068\u305d\u306e\u30c7\u30fc\u30bf\u3092\u3084\u308a\u53d6\u308a\u3059\u308b\u305f\u3081\u306e\u547d\u4ee4\u304c\u5165\u3063\u305f\u30c7\u30fc\u30bf\u69cb\u9020\u3067\u3059\u3002\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u306f\u3057\u3070\u3057\u3070\u73fe\u5b9f\u4e16\u754c\u306e\u4e8b\u7269\u3092\u53c2\u7167\u3059\u308b\u4e8b\u304c\u3042\u308a\u307e\u3059\u3002\u4f8b\u3048\u3070\u3001\u30ec\u30fc\u30b7\u30f3\u30b0\u30b2\u30fc\u30e0\u3067\u306f car \u3084 map \u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u3068\u8a00\u3063\u305f\u5177\u5408\u3067\u3059\u3002\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u6307\u5411\u30d7\u30ed\u30b0\u30e9\u30df\u30f3\u30b0\u8a00\u8a9e\u306e\u4f8b\u3068\u3057\u3066\u306f\u3001JavaScript\u3001 Java\u3001C++\u3001Python\u3001\u305d\u3057\u3066 Ruby \u306a\u3069\u304c\u6319\u3052\u3089\u308c\u307e\u3059\u3002", "sections": [{"id": "Learn_more", "title": "\u8a73\u7d30\u60c5\u5831"}, {"id": "General_Knowledge", "title": "\u57fa\u790e\u77e5\u8b58"}], "id": 161771, "review_tags": []}