The EventTarget.addEventListener()
method registers the specified listener on the EventTarget
it's called on. The event target may be an Element
in a document, the Document
itself, a Window
, or any other object that supports events (such as XMLHttpRequest
).
Syntax
target.addEventListener(type, listener[, options]);
target.addEventListener(type, listener[, useCapture]);
target.addEventListener(type, listener[, useCapture, wantsUntrusted ]); // Gecko/Mozilla only
Parameters
- type
- A string representing the event type to listen for.
- listener
- The object that receives a notification (an object that implements the
Event
interface) when an event of the specified type occurs. This must be an object implementing theEventListener
interface, or simply a JavaScript function. - options Optional
- An options object that specifies characteristics about the event listener. The available options are:
capture
: ABoolean
that indicates that events of this type will be dispatched to the registeredlistener
before being dispatched to anyEventTarget
beneath it in the DOM tree.once
: ABoolean
indicating that thelistener
should be invoked at most once after being added. If it istrue
, thelistener
would be removed automatically when it is invoked.passive
: ABoolean
indicating that thelistener
will never callpreventDefault()
. If it does, the user agent should ignore it and generate a console warning.-
mozSystemGroup
: Available only in code running in XBL or in Firefox' chrome, it is aBoolean
defining if the listener is added to the system group.
- useCapture Optional
- A
Boolean
that indicates that events of this type will be dispatched to the registeredlistener
before being dispatched to anyEventTarget
beneath it in the DOM tree. Events that are bubbling upward through the tree will not trigger a listener designated to use capture. Event bubbling and capturing are two ways of propagating events that occur in an element that is nested within another element, when both elements have registered a handle for that event. The event propagation mode determines the order in which elements receive the event. See DOM Level 3 Events and JavaScript Event order for a detailed explanation. If not specified,useCapture
defaults tofalse
.Note: For event listeners attached to the event target; the event is in the target phase, rather than capturing and bubbling phases. Events in the target phase will trigger all listeners on an element regardless of theuseCapture
parameter.Note:useCapture
became optional only in more recent versions of the major browsers; for example, it was not optional before Firefox 6. You should provide this parameter for broadest compatibility. - wantsUntrusted
- If
true
, the listener receives synthetic events dispatched by web content (the default isfalse
for chrome andtrue
for regular web pages). This parameter is only available in Gecko and is mainly useful for the code in add-ons and the browser itself. See Interaction between privileged and non-privileged pages for an example.
Example
Add a simple listener
HTML Content
<table id="outside"> <tr><td id="t1">one</td></tr> <tr><td id="t2">two</td></tr> </table>
JavaScript Content
// Function to change the content of t2 function modifyText() { var t2 = document.getElementById("t2"); if (t2.firstChild.nodeValue == "three") { t2.firstChild.nodeValue = "two"; } else { t2.firstChild.nodeValue = "three"; } } // add event listener to table var el = document.getElementById("outside"); el.addEventListener("click", modifyText, false);
In the above example, modifyText()
is a listener for click
events registered using addEventListener()
. A click anywhere in the table bubbles up to the handler and run modifyText()
.
If you want to pass parameters to the listener function, you may use an anonymous function.
Event Listener with anonymous function
HTML Content
<table id="outside"> <tr><td id="t1">one</td></tr> <tr><td id="t2">two</td></tr> </table>
JavaScript Content
// Function to change the content of t2 function modifyText(new_text) { var t2 = document.getElementById("t2"); t2.firstChild.nodeValue = new_text; } // Function to add event listener to table var el = document.getElementById("outside"); el.addEventListener("click", function(){modifyText("four")}, false);
Notes
Why use addEventListener
?
addEventListener
is the way to register an event listener as specified in W3C DOM. Its benefits are as follows:
- It allows adding more than a single handler for an event. This is particularly useful for DHTML libraries or Mozilla extensions that need to work well with other libraries/extensions.
- It gives you finer-grained control of the phase when the listener gets activated (capturing vs. bubbling)
- It works on any DOM element, not just HTML elements.
The alternative, older way to register event listeners, is described below.
Adding a listener during event dispatch
If an EventListener
is added to an EventTarget
while it is processing an event, that event does not trigger the listener. However, that same listener may be triggered during a later stage of event flow, such as the bubbling phase.
Multiple identical event listeners
If multiple identical EventListener
s are registered on the same EventTarget
with the same parameters, the duplicate instances are discarded. They do not cause the EventListener
to be called twice, and they do not need to be removed manually with the removeEventListener method.
The value of this
within the handler
It is often desirable to reference the element on which the event handler was fired, such as when using a generic handler for a set of similar elements.
When attaching a handler function to an element using addEventListener()
, the value of this
inside the handler is a reference to the element. It is the same as the value of the currentTarget
property of the event argument that is passed to the handler.
If an event attribute (e.g., onclick
) is specified on an element in the HTML source, the JavaScript code in the attribute value is effectively wrapped in a handler function that binds the value of this
in a manner consistent with the use of addEventListener()
; an occurrence of this
within the code represents a reference to the element. Note that the value of this
inside a function called by the code in the attribute value behaves as per standard rules. Therefore, given the following example:
<table id="t" onclick="modifyText();"> . . .
The value of this
within modifyText()
when called via the onclick
event is a reference to the global (window
) object (or undefined
in the case of strict mode)
Function.prototype.bind()
method, which lets you specify the value that should be used as this
for all calls to a given function. This method lets you easily bypass problems where it's unclear what this will be, depending on the context from which your function was called. Note, however, that you'll need to keep a reference to the listener around so you can later remove it.This is an example with and without bind
:
var Something = function(element) { // |this| is a newly created object this.name = 'Something Good'; this.onclick1 = function(event) { console.log(this.name); // undefined, as |this| is the element }; this.onclick2 = function(event) { console.log(this.name); // 'Something Good', as |this| is bound to newly created object }; element.addEventListener('click', this.onclick1, false); element.addEventListener('click', this.onclick2.bind(this), false); // Trick } var s = new Something(document.body);
A problem in the example above is that you cannot remove the listener with bind
. Another solution is using a special function called handleEvent
to catch any events:
var Something = function(element) { // |this| is a newly created object this.name = 'Something Good'; this.handleEvent = function(event) { console.log(this.name); // 'Something Good', as this is bound to newly created object switch(event.type) { case 'click': // some code here... break; case 'dblclick': // some code here... break; } }; // Note that the listeners in this case are |this|, not this.handleEvent element.addEventListener('click', this, false); element.addEventListener('dblclick', this, false); // You can properly remove the listeners element.removeEventListener('click', this, false); element.removeEventListener('dblclick', this, false); } var s = new Something(document.body);
Legacy Internet Explorer and attachEvent
In Internet Explorer versions before IE 9, you have to use attachEvent
rather than the standard addEventListener
. For IE, modify the preceding example to:
if (el.addEventListener) { el.addEventListener('click', modifyText, false); } else if (el.attachEvent) { el.attachEvent('onclick', modifyText); }
There is a drawback to attachEvent
, the value of this
will be a reference to the window
object instead of the element on which it was fired.
Compatibility
You can work around the addEventListener
, removeEventListener
, Event.preventDefault
and Event.stopPropagation
not being supported by IE 8 using the following code at the beginning of your script. The code supports the use of handleEvent
and also the DOMContentLoaded
event.
Note: useCapture is not supported, as IE 8 does not have any alternative method of it. Please also note that the following code only adds support to IE 8.
Also note that this IE8 polyfill ONLY works in standards mode: a doctype declaration is required.
(function() { if (!Event.prototype.preventDefault) { Event.prototype.preventDefault=function() { this.returnValue=false; }; } if (!Event.prototype.stopPropagation) { Event.prototype.stopPropagation=function() { this.cancelBubble=true; }; } if (!Element.prototype.addEventListener) { var eventListeners=[]; var addEventListener=function(type,listener /*, useCapture (will be ignored) */) { var self=this; var wrapper=function(e) { e.target=e.srcElement; e.currentTarget=self; if (typeof listener.handleEvent != 'undefined') { listener.handleEvent(e); } else { listener.call(self,e); } }; if (type=="DOMContentLoaded") { var wrapper2=function(e) { if (document.readyState=="complete") { wrapper(e); } }; document.attachEvent("onreadystatechange",wrapper2); eventListeners.push({object:this,type:type,listener:listener,wrapper:wrapper2}); if (document.readyState=="complete") { var e=new Event(); e.srcElement=window; wrapper2(e); } } else { this.attachEvent("on"+type,wrapper); eventListeners.push({object:this,type:type,listener:listener,wrapper:wrapper}); } }; var removeEventListener=function(type,listener /*, useCapture (will be ignored) */) { var counter=0; while (counter<eventListeners.length) { var eventListener=eventListeners[counter]; if (eventListener.object==this && eventListener.type==type && eventListener.listener==listener) { if (type=="DOMContentLoaded") { this.detachEvent("onreadystatechange",eventListener.wrapper); } else { this.detachEvent("on"+type,eventListener.wrapper); } eventListeners.splice(counter, 1); break; } ++counter; } }; Element.prototype.addEventListener=addEventListener; Element.prototype.removeEventListener=removeEventListener; if (HTMLDocument) { HTMLDocument.prototype.addEventListener=addEventListener; HTMLDocument.prototype.removeEventListener=removeEventListener; } if (Window) { Window.prototype.addEventListener=addEventListener; Window.prototype.removeEventListener=removeEventListener; } } })();
Older way to register event listeners
addEventListener()
was introduced with the DOM 2 Events specification. Before then, event listeners were registered as follows:
// Pass a function reference — do not add '()' after it, which would call the function! el.onclick = modifyText; // Using a function expression element.onclick = function() { // ... function logic ... };
This method replaces the existing click
event listener(s) on the element if there are any. Similarly for other events and associated event handlers such as blur
(onblur
), keypress
(onkeypress
), and so on.
Because it was essentially part of DOM 0, this method is very widely supported and requires no special cross–browser code; hence it is normally used to register event listeners dynamically unless the extra features of addEventListener()
are needed.
Memory issues
var i; var els = document.getElementsByTagName('*'); // Case 1 for(i=0 ; i<els.length ; i++){ els[i].addEventListener("click", function(e){/*do something*/}, false); } // Case 2 function processEvent(e){ /*do something*/ } for(i=0 ; i<els.length ; i++){ els[i].addEventListener("click", processEvent, false); }
In the first case, a new (anonymous) function is created at each loop turn. In the second case, the same previously declared function is used as an event handler. This results in smaller memory consumption. Moreover, in the first case, since no reference to the anonymous functions is kept, it is not possible to call element.removeEventListener
because we do not have a reference to the handler, while, in the second case, it's possible to do myElement.removeEventListener("click", processEvent, false)
.
Improving scrolling performance with passive listeners
var elem = document.getElementById('elem');
elem.addEventListener('touchmove
', function listener() {
/* do something */
}, { passive: true });
This way a touchmove
listener will not block while a user is scrolling (same applies to wheel
events). Demo available here (Google Developers Page).
Beware: Browsers who do not support event listener options will see the 3rd argument as useCapture
and therefore as true
.
Specifications
Specification | Status | Comment |
---|---|---|
DOM The definition of 'EventTarget.addEventListener()' in that specification. |
Living Standard | |
DOM4 The definition of 'EventTarget.addEventListener()' in that specification. |
Recommendation | |
Document Object Model (DOM) Level 2 Events Specification The definition of 'EventTarget.addEventListener()' in that specification. |
Recommendation | Initial definition |
Browser compatibility
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|
Basic support | 1.0[1][2] | 1.0 (1.7 or earlier)[3] | 9.0[4] | 7 | 1.0[1] |
useCapture made optional |
1.0 | 6 (6) | 9.0 | 11.60 | (Yes) |
options parameter (with capture and passive values)[5] |
49.0 ( |
49 (49) | No support | No support | Landed in Nightly WebKit bug 158601 |
once value in the options parameter |
55 | 50 (50) | No support | No support | Landed in Nightly WebKit bug 149466 |
Feature | Android | Android Webview | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile | Chrome for Android |
---|---|---|---|---|---|---|---|
Basic support | 1.0 |
(Yes)[2] |
1.0 (1.0)[3] | 9.0 | 6.0 | 1.0[1] |
(Yes)[2] |
useCapture made optional |
? |
(Yes) |
6.0 (6) | ? | ? | ? |
(Yes) |
options parameter (with capture and passive values)[5] |
No support | 49.0 (capture ) 51.0 (passive ) |
49.0 (49) | ? | ? | ? | 49.0 (capture ) 51.0 (passive ) |
once value in the options parameter |
No support | No support | 50 (50) | No support | No support |
[1] Although WebKit has explicitly added [optional]
to the useCapture
parameter as recently as June 2011, it had been working before the change. The new change landed in Safari 5.1 and Chrome 13.
[2] Before Chrome 49, the type and listener parameters were optional.
[3] Prior to Firefox 6, the browser would throw an error if the useCapture
parameter was not explicitly false
. Prior to Gecko 9.0 (Firefox 9.0 / Thunderbird 9.0 / SeaMonkey 2.6), addEventListener()
would throw an exception if the listener
parameter was null
; now the method returns without error, but without doing anything.
[4] Older versions of Internet Explorer support the proprietary EventTarget.attachEvent
method instead.
[5] For backwards compatibility, browsers that support options
allow the third parameter to be either options
or Boolean
.