Articles tagged: NeedsContent
Found 412 documents
- Archive/Apps/Design/Patterns/Entry_sheet An entry sheet is used to edit a single setting or option in your app that either contains a ...
- Archive/Apps/Design/Patterns/Search A search bar lets users use keywords to locate content within an app, on the device, or online. ...
- Archive/Apps/Design/UI_layout_basics/Responsive_design_versus_adaptive_design Both responsive and adaptive design attempt to optimize the user experience across different ...
- Archive/Apps/Tools_and_frameworks/common_libraries_and_frameworks If you have developed a packaged app with AngularJS, you may run into this error message:
- Archive/Firefox_OS/Automated_testing/Gaia_unit_tests You can run the unit tests on B2G desktop, Firefox Nightly or Mulet. You also need the latest ...
- Archive/Firefox_OS/Firefox_OS_apps/Building_blocks/1.x/Filter/Coding Coming soon.
- Archive/Firefox_OS/Firefox_OS_apps/Building_blocks/1.x/Input_area/Coding Coming soon.
- Archive/Firefox_OS/Firefox_OS_apps/Building_blocks/1.x/List Lists are used to display a set of consecutive items, such as a list of contacts or a list of ...
- Archive/Firefox_OS/Firefox_OS_apps/Building_blocks/1.x/Scrolling Scrolling areas are used to let the user move text and/or images across the device's display.
- Archive/Firefox_OS/Platform/Gonk Gonk is the kernel-level component in the B2G OS stack that serves as the interface between ...
- Archive/Marketplace/API/DOMApplicationsRegistry/installPackage Installs a packaged app.
- Archive/Mozilla/Namespace/Mozilla Stuff about the Mozilla namespace. We need real content added here.
- Games/Techniques/3D_on_the_web For rich gaming experiences on the Web the weapon of choice is WebGL, which is rendered on HTML ...
- Games/Techniques/WebRTC_data_channels The WebRTC (Web Real-Time Communications) API is primarily known for its support for audio and ...
- Games/Tutorials/Touch_Event_Horizon This tutorial shows how to use Touch Events to create a game on a canvas. This is a multi-player ...
- Glossary/Engine The JavaScript engine is an interpreter that parses and executes a JavaScript program.
- Glossary/Global_object A global object is an object that always exists in the global scope.
- Glossary/Global_scope In a programming environment, the global scope is the scope that contains, and is visible in, ...
- Glossary/Instance An object created by a constructor is an instance of that constructor.
- Glossary/Internet The Internet is a worldwide network of networks that uses the Internet protocol suite (also ...
- Glossary/Local_scope Local scope is a characteristic of variables that makes them local (i.e., the variable name is ...
- Glossary/Local_variable A variable whose name is bound to its value only within a local scope.
- Glossary/Mutable Mutable is a type of variable that can be changed. In JavaScript, only objects and arrays are ...
- Glossary/Parent_object The object to which a given property or method belongs.
- Glossary/Reference In the context of objects, this is an object reference. On MDN, we could be talking about the ...
- Glossary/undefined A primitive value automatically assigned to variables that have just been declared or to formal ...
- Glossary/Value In the context of data or an object wrapper around that data, the value is the primitive value ...
- Learn/Common_questions/HTML_features_for_accessibility The following content describes specific features of HTML that can be used to make a web page ...
- Learn/CSS Cascading Stylesheets — or CSS — is the second technology you should start learning after HTML. ...
- Learn/Drafts/Python Python is a widely used, general-purpose, interpreted scripting language. It is available on a ...
- Learn/Drafts/Understanding_Cloud_architectures Cloud Computing is the general term used for delivering computer services over the Internet.
- Learn/WebGL When trying to describe WebGL (and its parent technology OpenGL) we often say that it is a ...
- MDN/Contribute/Howto/Write_an_API_reference/Find_info_in_specifications This article will help you find and understand the specifications that describe Web ...
- MDN/Contribute/Tools/KumaScript On the Kuma platform that powers MDN, the template system for automating aspects of content on ...
- Mozilla/Add-ons/Add-on_Manager/Addon An Addon represents an add-on that is either installed or can be installed. Instances can be ...
- Mozilla/Add-ons/Code_snippets/Post_data_to_window This offers examples of sending POST data to the server and displaying the server response.
- Mozilla/Add-ons/Code_snippets/SVG_Animation This article needs to be written!
- Mozilla/Add-ons/Code_snippets/Windows This article offers code snippets demonstrating common tasks you may wish to perform.
- Mozilla/Add-ons/Creating_Custom_Firefox_Extensions_with_the_Mozilla_Build_System There is a wealth of material on creating extensions for Firefox. All of these documents ...
- Mozilla/Add-ons/Firefox_for_Android/API/BrowserApp/quit BrowserApp.quit() closes the browser.
- Mozilla/Add-ons/Firefox_for_Android/API/BrowserApp/selectTab BrowserApp.selectTab (tab) makes the supplied tab the currently selected tab.
- Mozilla/Add-ons/Performance_best_practices_in_extensions One of Firefox's great advantages is its extreme extensibility. Extensions can do almost ...
- Mozilla/Add-ons/Plugins/Samples_and_Test_Cases Collections of NPAPI plugin samples can be found in the Seamonkey source code at ...
- Mozilla/Add-ons/Thunderbird/HowTos/Common_Thunderbird_Extension_Techniques/Modify_Message_List This page has no content. Enrich MDC by contributing.
- Mozilla/B2G_OS/API/Bluetooth_API/Using_the_Web_Bluetooth_API The WebBluetooth API is a Firefox OS-only API created to allow control of a device's low-level ...
- Mozilla/B2G_OS/API/Web_Telephony_API/Using_the_Web_Telephony_API This article explains the basics of getting started with the Web Telephony API.
- Mozilla/B2G_OS/Building_and_installing_B2G_OS/B2G_Build_Variables_Reference_Sheet This article provides a reference for all the B2G build, Gaia build, and Gecko build variables ...
- Mozilla/Debugging/Debugging_Mozilla_with_lldb See https://lldb.llvm.org/index.html.
- Mozilla/Developer_guide/Build_Instructions/Compiling_Mozilla_With_Clang_On_Windows To build on Windows using clang, add this to your configuration.
- Mozilla/Developer_guide/Build_Instructions/Configuring_Build_Options Note: Do not make substantive changes to this document without consulting Benjamin Smedberg ...
- Mozilla/Developer_guide/Build_Instructions/How_Mozilla_s_build_system_works/Makefile_-_targets This article lists possible targets provided by the makefile.
- Mozilla/Developer_guide/So_you_just_built_Firefox A link to this page will be printed after a successful Firefox build. It should contain useful ...
- Mozilla/Errors The following tables list errors that can occur when calling various Mozilla APIs. Each error is ...
- Mozilla/Firefox/Releases/19 Firefox 19 was released on February 19, 2013. This article lists key changes that are useful not ...
- Mozilla/Firefox/Releases/3/Templates Templates have been significantly improved in Firefox 3. The key improvement allows the use of ...
- Mozilla/Firefox_for_Android For more and more people mobile devices are the primary way, or even the only way, to access the ...
- Mozilla/How_test_harnesses_work Mozilla test harnesses are typically composed of a python runner that invokes Firefox, utilizes ...
- Mozilla/JavaScript_code_modules/PromiseWorker.jsm A PromiseWorker is a ChromeWorker except instead of calling postMessage() to send a message, you ...
- Mozilla/js-ctypes/Examples/Using_COM_from_js-ctypes The Windows API mostly concerns itself with the interaction between the operating system and an ...
- Mozilla/js-ctypes/Using_js-ctypes/Debugging_Tips The scratchpad is an excellent tool for running js-ctypes without having to zip up any add-on ...
- Mozilla/Marketplace/Prepare/Getting_to_know_your_users Discover how to find out what your users, or potential users, think of your apps.
- Mozilla/Marketplace/Publishing/Managing_your_apps/Introduction_Managing_your_apps This section provides a guide to the Firefox Marketplace tools that will help you find out more ...
- Mozilla/Mozilla_DOM_Hacking Mozilla gives you the opportunity not only to use very powerful and complete DOM support, but ...
- Mozilla/Mozilla_Web_Developer_Community Get news from developer.mozilla.org and connect with developers involved in cross-browser, ...
- Mozilla/Performance/GPU_performance Doing performance work with GPUs is harder than with CPUs because of the asynchronous and ...
- Mozilla/Performance/Profiling_with_Instruments Instruments can be used for memory profiling and for statistical profiling.
- Mozilla/Performance/Profiling_with_Shark Shark is now hard to get. It's still available as part of CHUD (Mar 23, 2009) in the developer ...
- Mozilla/Performance/Profiling_with_Zoom Zoom is a profiler very similar to Shark for Linux.
- Mozilla/Preferences/Preferences_system/Examples
- Mozilla/Preferences/Preferences_system/Troubleshooting See: XUL FAQ#Troubleshooting prefwindow-based options windows.
- Mozilla/Preferences/Using_preferences_from_application_code Firefox 6 introduced static functions, as part of the C++ Preferences class, for accessing ...
- Mozilla/Projects Here you'll find links to documentation about various Mozilla projects; these are often parts of ...
- Mozilla/Projects/Midas Midas is the code name for Gecko's built-in rich text editor. Midas can be enabled via ...
- Mozilla/Projects/Necko/Proxies_in_Necko Proxies are implemented transparently to necko users. This means that callers can just create an ...
- Mozilla/Projects/NSPR/Programs_using_NSPR The following programs are known to use NSPR, or portions of it:
- Mozilla/Projects/NSS/NSS_3.18_release_notes The NSS team has released Network Security Services (NSS) 3.18, which is a minor release.
- Mozilla/Projects/SpiderMonkey/Compartments
- Mozilla/Projects/SpiderMonkey/Internals/Garbage_collection SpiderMonkey has a mark-sweep garbage collection (GC) with an optionally enabled incremental ...
- Mozilla/Projects/SpiderMonkey/Internals/GC/Exact_Stack_Rooting This guide explains the basics of interacting with the GC from SpiderMonkey. Since the GC may ...
- Mozilla/Projects/SpiderMonkey/JSAPI_reference The JSAPI is the C++ API for the SpiderMonkey JavaScript engine. To learn how to use the JSAPI, ...
- Mozilla/Projects/SpiderMonkey/JSAPI_reference/JS::Add_Root These functions are obsoleted, use JS::PersistentRooted instead.
- Mozilla/Projects/SpiderMonkey/JSAPI_reference/JSFunction JSFunction is a type in the JSAPI. The APIs JS_NewFunction, JS_DefineFunction, ...
- Mozilla/Projects/SpiderMonkey/JSAPI_reference/JSRuntime In the JSAPI, JSRuntime is the top-level object that represents an instance of the JavaScript ...
- Mozilla/Projects/SpiderMonkey/JSAPI_reference/JSString Conceptually, a JavaScript string is just an array of char16_t characters and a length. You ...
- Mozilla/Projects/SpiderMonkey/JSAPI_reference/JS_CompileFileHandleForPrincipals Please provide a description of this function.
- Mozilla/Projects/SpiderMonkey/JSAPI_reference/JS_CompileFileHandleForPrincipalsVersion Please provide a description for this function.
- Mozilla/Projects/SpiderMonkey/JSAPI_reference/JS_CompileUCFunctionForPrincipalsVersion Please provide a description for this function.
- Mozilla/Projects/SpiderMonkey/JSAPI_reference/JS_DecompileScriptObject FIXME: Please provide a description for this function.
- Mozilla/Projects/SpiderMonkey/JSAPI_reference/JS_FlushCaches .
- Mozilla/Projects/SpiderMonkey/JSAPI_reference/JS_InitCTypesClass Initialize the ctypes object on a global object. The ctypes object will be frozen.
- Mozilla/Projects/SpiderMonkey/JSAPI_reference/JS_ReportErrorNumber These functions create a JSErrorReport, populate it with an error message obtained from the ...
- Mozilla/Projects/SpiderMonkey/Shell_global_objects These are the global objects that are set up automatically by the SpiderMonkey js command-line ...
- Mozilla/QA/Automated_testing/Peptest Peptest is an automated testing framework designed to test whether or not the browser's UI ...
- Mozilla/QA/Firefox_UI_tests The Firefox UI test suite is an automated testing framework built on top of Marionette for ...
- Mozilla/Tech/XPCOM/Guide/Arrays Mozilla has many array classes because each array is optimized for a particular usage pattern. ...
- Mozilla/Tech/XPCOM/Guide/Streams In Mozilla code, a stream is an object which represents access to a sequence of characters. It ...
- Mozilla/Tech/XPCOM/Language_Bindings/Components.utils.forceGC Components.utils.forceGC lets scripts force a garbage collection cycle. The Mozilla JavaScript ...
- Mozilla/Tech/XPCOM/Language_Bindings/Components.utils.import Components.utils.import was introduced in Firefox 3 and is used for sharing code between ...
- Mozilla/Tech/XPCOM/Language_Bindings/Components.utils.schedulePreciseGC This method lets scripts schedule a garbage collection cycle. The garbage collection cycle will ...
- Mozilla/Tech/XPCOM/Language_bindings/XPConnect/Architecture_basics XPCOM is like COM, for Windows. It lets you get pointers to components inside Mozilla, and it ...