Articles tagged: Filters
Found 45 documents
- Learn/CSS/Styling_boxes/Advanced_box_effects We hope this article has proved to be fun — playing with shiny toys generally is, and it is ...
- Tools/Page_Inspector/How_to/Edit_CSS_filters filter properties in the Rules view have a circular gray and white swatch next to them:
- Web/SVG/Attribute/azimuth The azimuth attribute represent the direction angle for the light source on the XY plane ...
- Web/SVG/Attribute/baseFrequency The baseFrequency attribute represent The base frequencies parameter for the noise function of ...
- Web/SVG/Attribute/bias The bias attribute shifts the range of the filter. After applying the kernelMatrix of the ...
- Web/SVG/Attribute/diffuseConstant The diffuseConstant attribute represant the kd value in the Phong lighting model. In SVG, this ...
- Web/SVG/Attribute/divisor After applying the kernelMatrix of the feconvolvematrix element to the input image to yield a ...
- Web/SVG/Attribute/edgeMode The edgeMode attribute determines how to extend the input image as necessary with color values ...
- Web/SVG/Attribute/elevation The elevation attribute represent the direction angle for the light source from the XY plane ...
- Web/SVG/Attribute/in The in attribute identifies input for the given filter primitive.
- Web/SVG/Attribute/in2 The in2 attribute identifies the second input for the given filter primitive. It works exactly ...
- Web/SVG/Attribute/k1 The k1 attribute defines one of the value to be used within the the arithmetic operation of the ...
- Web/SVG/Attribute/k2 The k2 attribute defines one of the value to be used within the the arithmetic operation of the ...
- Web/SVG/Attribute/k3 The k3 attribute defines one of the value to be used within the the arithmetic operation of the ...
- Web/SVG/Attribute/k4 The k4 attribute defines one of the value to be used within the the arithmetic operation of the ...
- Web/SVG/Attribute/kernelMatrix the order attribute defines the list of number s that make up the kernel matrix for the ...
- Web/SVG/Attribute/kernelUnitLength The kernelUnitLength attribute has two meaning based on the context it's used.
- Web/SVG/Attribute/limitingConeAngle The limitingConeAngle attribute represents the angle in degrees between the spot light axis ...
- Web/SVG/Attribute/mode The mode attribute defines the blending mode on the feblend filter primitive.
- Web/SVG/Attribute/numOctaves The numOctaves parameter for the noise function of the feturbulence primitive.
- Web/SVG/Attribute/operator The operator attribute as two meaning based on the context it's used.
- Web/SVG/Attribute/order the order attribute indicates the size of the matrix to be used by a feconvolvematrix element.
- Web/SVG/Attribute/pointsAtX The pointsAtX attribute represent the X location in the coordinate system established by ...
- Web/SVG/Attribute/pointsAtY The pointsAtY attribute represent the Y location in the coordinate system established by ...
- Web/SVG/Attribute/pointsAtZ The pointsAtZ attribute represent the X location in the coordinate system established by ...
- Web/SVG/Attribute/preserveAlpha the preserveAlpha attribute indicates how a feconvolvematrix element handled alpha transparency. ...
- Web/SVG/Attribute/radius The radius attribute represent the radius for the operation on a given femorphology filter ...
- Web/SVG/Attribute/scale The scale attribute define the displacement scale factor to be used on a fedisplacementmap ...
- Web/SVG/Attribute/seed The seed attribute represents the starting number for the pseudo random number generator of the ...
- Web/SVG/Attribute/specularConstant The specularConstant attribute represents the ks value in the Phong lighting model. In SVG, this ...
- Web/SVG/Attribute/specularExponent The specularExponent attribute controls the focus for the light source, a larger value indicate ...
- Web/SVG/Attribute/stdDeviation The stdDeviation attribute defines the standard deviation for the blur operation. If two number ...
- Web/SVG/Attribute/stitchTiles The stitchTiles attribute defines how the Perlin tiles behave at the border.
- Web/SVG/Attribute/surfaceScale The surfaceScale attribute represent the height of the surface for a light filter primitive. If ...
- Web/SVG/Attribute/targetX The targetX attribute determines the positioning in X of the convolution matrix relative to a ...
- Web/SVG/Attribute/targetY The targetY attribute determines the positioning in Y of the convolution matrix relative to a ...
- Web/SVG/Attribute/type The type attribute is a generic attribute and it has different meaning based on the context in ...
- Web/SVG/Attribute/xChannelSelector For a fedisplacementmap filter primitive, The xChannelSelector attribute indicates which channel ...
- Web/SVG/Attribute/yChannelSelector For a fedisplacementmap filter primitive, the yChannelSelector attribute indicates which channel ...
- Web/SVG/Attribute/z The z attribute difine the location along the Z-axis for a light source in the coordinate system ...
- Web/SVG/Element/feConvolveMatrix The feConvolveMatrix SVG filter primitive applies a matrix convolution filter effect. A ...
- Web/SVG/Element/feDistantLight The feDistantLight filter primitive defines a distant light source that can be used within a ...
- Web/SVG/Element/feDropShadow The feDropShadow filter primitive creates a drop shadow of the input image. It is a shorthand ...
- Web/SVG/Element/hatch The hatch SVG element is used to fill or stroke an object using one or more pre-defined paths ...
- Web/SVG/Element/hatchpath The hatchpath SVG element defines a hatch path used by the hatch element.