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load

The load event is fired when progression has begun successful.

General info

Specification
Progress
Interface
ProgressEvent
Bubbles
No
Cancelable
No
Target
Element
Default Action
None

Properties

Property Type Description
target Read only EventTarget The event target (the topmost target in the DOM tree).
type Read only DOMString The type of event.
bubbles Read only boolean Does the event normally bubble?
cancelable Read only boolean Is it possible to cancel the event?
lengthComputable boolean Specifies whether or not the total size of the transfer is known. Read only.
loaded unsigned long (long) The number of bytes transferred since the beginning of the operation. This doesn't include headers and other overhead, but only the content itself. Read only.
total unsigned long (long) The total number of bytes of content that will be transferred during the operation. If the total size is unknown, this value is zero. Read only.

See also

Document Tags and Contributors

 Contributors to this page: teoli, Sheppy, ethertank, louisremi
 Last updated by: teoli,