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Revision 988481 of Graphics on the Web

  • Revision slug: Web/Guide/Graphics
  • Revision title: Graphics on the Web
  • Revision id: 988481
  • Created:
  • Creator: idrees007
  • Is current revision? No
  • Comment

Revision Content

Muhammad idrees makhdoom

from jacobabad

2D Graphics

Canvas
The {{HTMLElement("canvas")}} element provides APIs to draw 2D graphics using JavaScript.
SVG
Scalable Vector Graphics (SVG) lets you use lines, curves, and other geometric shapes to render graphics. By avoiding the use of bitmaps, you can create images that scale cleanly to any size.

View All...

3D Graphics

WebGL
A guide to getting started with WebGL, the 3D graphics API for the Web. This technology lets you use standard OpenGL ES in Web content.

Video

Using HTML5 audio and video
Embedding video in an HTML document and controlling the playback.
WebRTC
The RTC in WebRTC stands for Real-Time Communications, technology that enables audio/video streaming and data sharing between browser clients (peers).

Revision Source

<p><span class="seoSummary">Muhammad idrees makhdoom</span></p>

<p><span class="seoSummary">from jacobabad</span></p>

<div class="row topicpage-table">
<div class="section">
<h2 class="Documentation" id="Docs_for_add-on_developers" name="Docs_for_add-on_developers">2D Graphics</h2>

<dl>
 <dt><a href="/en-US/docs/HTML/Canvas">Canvas</a></dt>
 <dd><em>The {{HTMLElement("canvas")}} element provides&nbsp;</em><em>APIs to draw 2D graphics using JavaScript.</em></dd>
 <dt><a href="/en-US/docs/Web/SVG">SVG</a></dt>
 <dd><em>Scalable Vector Graphics (SVG) lets you use lines, curves, and other geometric shapes to render graphics. By avoiding the use of bitmaps, you can create images that scale cleanly to any size.</em></dd>
</dl>

<p><span class="alllinks"><a href="/en-US/docs/tag/Graphics">View All...</a></span></p>
</div>

<div class="section">
<h2 class="Documentation" id="Docs_for_add-on_developers" name="Docs_for_add-on_developers">3D Graphics</h2>

<dl>
 <dt><a href="/en-US/docs/Web/WebGL">WebGL</a></dt>
 <dd><em>A guide to getting started with WebGL, the 3D graphics API for the Web. This technology lets you use standard OpenGL ES in Web content.</em></dd>
</dl>

<h2 id="Video">Video</h2>

<dl>
 <dt><a href="/en-US/docs/Web/Guide/HTML/Using_HTML5_audio_and_video">Using HTML5 audio and video</a></dt>
 <dd><em>Embedding video in an HTML document and controlling the playback.</em></dd>
 <dt><a href="/en-US/docs/WebRTC">WebRTC</a></dt>
 <dd><em>The RTC in WebRTC stands for Real-Time Communications, technology that enables audio/video streaming and&nbsp;data sharing&nbsp;between browser clients (peers).</em></dd>
</dl>
</div>
</div>
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