{"json_modified": "2016-03-28T08:46:46.754693", "uuid": "a3430eb7-862b-406a-8d89-bf3df753b3d8", "title": "webglcontextlost", "url": "/en-US/docs/Web/Events/webglcontextlost", "tags": ["Reference", "WebGL", "Event"], "translations": [], "modified": "2015-11-11T13:42:20", "label": "webglcontextlost", "localization_tags": [], "locale": "en-US", "id": 161531, "last_edit": "2015-11-11T13:42:17", "summary": "With the help of the WEBGL_lose_context
extension, you can simulate the webglcontextlost
event:", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Example", "title": "Example"}, {"id": "Inheritance", "title": "Inheritance"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/Events/webglcontextlost", "review_tags": []}