History of Lighting in WebGL Revision history for: English (US) Oct 15, 2015, 12:19:38 PM fscholz Previous Oct 15, 2015, 11:47:45 AM fscholz Migrated static example from ftp to github Previous Aug 27, 2015, 6:37:20 AM fscholz Previous Jul 25, 2015, 11:41:46 PM Zerrien Previous Jul 15, 2015, 6:11:23 PM gregtatum Fixed code pre indentation Previous Jun 19, 2015, 6:31:51 AM fscholz cleanup Previous Jun 19, 2015, 6:29:36 AM fscholz Web/API/WebGL_API/Lighting_in_WebGL Web/API/WebGL_API/Tutorial/Lighting_in_WebGL Previous Jun 18, 2015, 6:40:44 AM fscholz Web/WebGL/Lighting_in_WebGL Web/API/WebGL_API/Lighting_in_WebGL Previous Mar 8, 2014, 4:14:23 AM Jeremie Previous Dec 30, 2013, 2:24:58 PM desktop Actually, mediump works fine too. Regardless of the precision, a precision needs to be specified for the frag shader in this lesson to compile.