{"json_modified": "2016-04-22T11:56:21.844424", "uuid": "30f12a44-98e9-4d68-bdc4-b8b62f9d8660", "title": "WebGLTransformFeedback", "url": "/en-US/docs/Web/API/WebGLTransformFeedback", "tags": ["Reference", "WebGL", "Interface", "API", "WebGL2"], "translations": [], "modified": "2016-04-22T11:56:21", "label": "WebGLTransformFeedback", "localization_tags": [], "locale": "en-US", "id": 181370, "last_edit": "2016-04-20T05:32:26", "summary": "The WebGLTransformFeedback
interface is part of the WebGL 2 API and enables transform feedback, which is the process of capturing primitives generated by vertex processing. It allows to preserve the post-transform rendering state of an object and resubmit this data multiple times.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Examples", "title": "Examples"}, {"id": "Creating_a_WebGLTransformFeedback_object", "title": "Creating a "}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}], "slug": "Web/API/WebGLTransformFeedback", "review_tags": []}