{"json_modified": "2016-03-28T08:47:08.869133", "uuid": "e4e79a45-b39c-47f1-a3e1-055fae18a58b", "title": "WebGLShaderPrecisionFormat.rangeMin", "url": "/en-US/docs/Web/API/WebGLShaderPrecisionFormat/rangeMin", "tags": ["API", "Reference", "WebGL", "Property"], "translations": [], "modified": "2015-09-30T06:39:13", "label": "WebGLShaderPrecisionFormat.rangeMin", "localization_tags": [], "locale": "en-US", "id": 163089, "last_edit": "2015-09-30T06:39:10", "summary": "The read-only WebGLShaderPrecisionFormat.rangeMin property returns the base 2 log of the absolute value of the minimum value that can be represented.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGLShaderPrecisionFormat/rangeMin", "review_tags": []}