{"json_modified": "2016-03-28T08:47:08.992089", "uuid": "816d5690-60d5-406e-a941-ab99ac4c8a87", "title": "WebGLShaderPrecisionFormat.rangeMax", "url": "/en-US/docs/Web/API/WebGLShaderPrecisionFormat/rangeMax", "tags": ["API", "Reference", "WebGL", "Property"], "translations": [], "modified": "2015-09-30T06:38:50", "label": "WebGLShaderPrecisionFormat.rangeMax", "localization_tags": [], "locale": "en-US", "id": 163091, "last_edit": "2015-09-30T06:02:10", "summary": "The read-only WebGLShaderPrecisionFormat.rangeMax property returns the base 2 log of the absolute value of the maximum value that can be represented.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGLShaderPrecisionFormat/rangeMax", "review_tags": []}