{"json_modified": "2016-03-28T08:50:38.176243", "uuid": "11b2e82d-b4b3-4048-ad6d-3dd5a6d09059", "title": "WebGLRenderingContext.useProgram()", "url": "/en-US/docs/Web/API/WebGLRenderingContext/useProgram", "tags": ["WebGLRenderingContext", "Reference", "WebGL", "API", "Method"], "translations": [], "modified": "2016-02-05T12:52:53", "label": "WebGLRenderingContext.useProgram()", "localization_tags": [], "locale": "en-US", "id": 174087, "last_edit": "2016-02-05T12:52:49", "summary": "The WebGLRenderingContext.useProgram()
method of the WebGL API sets the specified WebGLProgram
as part the current rendering state.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Parameters", "title": "Parameters"}, {"id": "Return_value", "title": "Return value"}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGLRenderingContext/useProgram", "review_tags": []}