{"json_modified": "2016-03-28T08:50:44.134334", "uuid": "0854e9e3-e62d-4346-9f5a-bc776147209f", "title": "WebGLRenderingContext.uniformMatrix[234]fv()", "url": "/en-US/docs/Web/API/WebGLRenderingContext/uniformMatrix", "tags": ["WebGLRenderingContext", "Reference", "WebGL", "API", "Method"], "translations": [], "modified": "2016-02-10T13:11:49", "label": "WebGLRenderingContext.uniformMatrix[234]fv()", "localization_tags": [], "locale": "en-US", "id": 175779, "last_edit": "2016-02-10T13:11:45", "summary": "The WebGLRenderingContext.uniformMatrix[234]fv()
methods of the WebGL API specify\u00a0 matrix values for uniform variables.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Parameters", "title": "Parameters"}, {"id": "Return_value", "title": "Return value"}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGLRenderingContext/uniformMatrix", "review_tags": []}