{"json_modified": "2016-03-28T08:50:36.052583", "uuid": "f157224f-deea-4f6a-876b-b3ba5af722c8", "title": "WebGLRenderingContext.isShader()", "url": "/en-US/docs/Web/API/WebGLRenderingContext/isShader", "tags": ["WebGLRenderingContext", "Reference", "WebGL", "API", "Method"], "translations": [], "modified": "2016-02-05T06:54:24", "label": "WebGLRenderingContext.isShader()", "localization_tags": [], "locale": "en-US", "id": 174065, "last_edit": "2016-02-05T06:54:19", "summary": "The WebGLRenderingContext.isShader() method of the WebGL API returns true if the passed WebGLShader is valid, false otherwise.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Parameters", "title": "Parameters"}, {"id": "Return_value", "title": "Return value"}, {"id": "Examples", "title": "Examples"}, {"id": "Checking_a_shader", "title": "Checking a shader"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGLRenderingContext/isShader", "review_tags": []}