{"json_modified": "2016-03-28T08:50:41.214441", "uuid": "15ad3c1b-df74-435f-8eed-7edc5efed799", "title": "WebGLRenderingContext.getUniformLocation()", "url": "/en-US/docs/Web/API/WebGLRenderingContext/getUniformLocation", "tags": ["API", "WebGLRenderingContext", "Reference", "WebGL", "Method"], "translations": [], "modified": "2016-02-10T07:29:15", "label": "WebGLRenderingContext.getUniformLocation()", "localization_tags": [], "locale": "en-US", "id": 174381, "last_edit": "2016-02-10T07:29:11", "summary": "The WebGLRenderingContext.getUniformLocation() method of the WebGL API returns a WebGLUniformLocation of a uniform variable in a given WebGLProgram.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Parameters", "title": "Parameters"}, {"id": "Return_value", "title": "Return value"}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGLRenderingContext/getUniformLocation", "review_tags": []}