{"json_modified": "2016-04-14T08:48:27.698604", "uuid": "a6632822-e5bd-408c-acbb-c0977a4caeb9", "title": "WebGLRenderingContext.getUniform()", "url": "/en-US/docs/Web/API/WebGLRenderingContext/getUniform", "tags": ["WebGLRenderingContext", "Reference", "WebGL", "API", "Method"], "translations": [], "modified": "2016-04-14T08:48:27", "label": "WebGLRenderingContext.getUniform()", "localization_tags": [], "locale": "en-US", "id": 174647, "last_edit": "2016-04-14T08:48:21", "summary": "The WebGLRenderingContext.getUniform() method of the WebGL API returns the value of a uniform variable at a given location.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Parameters", "title": "Parameters"}, {"id": "Return_value", "title": "Return value"}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGLRenderingContext/getUniform", "review_tags": []}