{"json_modified": "2016-03-28T08:50:37.393519", "uuid": "5b138b5d-fd1c-4d2a-9077-df34bf0b6eb0", "title": "WebGLRenderingContext.getShaderSource()", "url": "/en-US/docs/Web/API/WebGLRenderingContext/getShaderSource", "tags": ["WebGLRenderingContext", "Reference", "WebGL", "API", "Method"], "translations": [], "modified": "2016-02-05T11:55:16", "label": "WebGLRenderingContext.getShaderSource()", "localization_tags": [], "locale": "en-US", "id": 174079, "last_edit": "2016-02-05T11:55:12", "summary": "The WebGLRenderingContext.getShaderSource()
method of the WebGL API returns the source code of a WebGLShader
as a DOMString
.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Parameters", "title": "Parameters"}, {"id": "Return_value", "title": "Return value"}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGLRenderingContext/getShaderSource", "review_tags": []}