{"json_modified": "2016-08-24T05:45:07.575512", "uuid": "34d6884f-2725-419a-9605-2b6b23840c40", "title": "WebGLRenderingContext.getShaderPrecisionFormat()", "url": "/en-US/docs/Web/API/WebGLRenderingContext/getShaderPrecisionFormat", "tags": ["WebGLRenderingContext", "Reference", "WebGL", "API", "Method"], "translations": [], "modified": "2016-08-24T05:45:07", "label": "WebGLRenderingContext.getShaderPrecisionFormat()", "localization_tags": [], "locale": "en-US", "id": 163109, "last_edit": "2016-08-24T05:45:00", "summary": "The WebGLRenderingContext.getShaderPrecisionFormat() method of the WebGL API returns a new WebGLShaderPrecisionFormat object describing the range and precision for the specified shader numeric format.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Parameters", "title": "Parameters"}, {"id": "Return_value", "title": "Return value"}, {"id": "Exceptions", "title": "Exceptions"}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGLRenderingContext/getShaderPrecisionFormat", "review_tags": []}