{"json_modified": "2016-10-04T17:31:46.700599", "uuid": "fec42a27-a2e5-45fe-aa11-13bf2de08382", "title": "WebGLRenderingContext.framebufferTexture2D()", "url": "/en-US/docs/Web/API/WebGLRenderingContext/framebufferTexture2D", "tags": ["WebGLRenderingContext", "Reference", "WebGL", "API", "Method"], "translations": [], "modified": "2016-10-04T17:31:46", "label": "WebGLRenderingContext.framebufferTexture2D()", "localization_tags": [], "locale": "en-US", "id": 168317, "last_edit": "2016-10-04T17:31:37", "summary": "The WebGLRenderingContext.framebufferTexture2D()
method of the WebGL API attaches a texture to a WebGLFramebuffer
.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Parameters", "title": "Parameters"}, {"id": "Return_value", "title": "Return value"}, {"id": "Exceptions", "title": "Exceptions"}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGLRenderingContext/framebufferTexture2D", "review_tags": []}