{"json_modified": "2016-03-28T08:50:40.165912", "uuid": "150d75af-838e-4f55-b9a1-f39f037737bc", "title": "WebGLRenderingContext.enableVertexAttribArray()", "url": "/en-US/docs/Web/API/WebGLRenderingContext/enableVertexAttribArray", "tags": ["WebGLRenderingContext", "Reference", "WebGL", "API", "Method"], "translations": [], "modified": "2016-02-09T07:40:34", "label": "WebGLRenderingContext.enableVertexAttribArray()", "localization_tags": [], "locale": "en-US", "id": 174353, "last_edit": "2016-02-09T07:40:30", "summary": "The WebGLRenderingContext.enableVertexAttribArray() method of the WebGL API turns the generic vertex attribute array on at a given index position.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Parameters", "title": "Parameters"}, {"id": "Return_value", "title": "Return value"}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGLRenderingContext/enableVertexAttribArray", "review_tags": []}