{"json_modified": "2016-03-28T08:46:43.501950", "uuid": "35598709-1e0f-4806-b2a5-39c3619f645d", "title": "WebGLRenderingContext.drawingBufferHeight", "url": "/en-US/docs/Web/API/WebGLRenderingContext/drawingBufferHeight", "tags": ["API", "WebGLRenderingContext", "Reference", "Read-only", "Property", "WebGL"], "translations": [], "modified": "2016-02-02T03:24:52", "label": "WebGLRenderingContext.drawingBufferHeight", "localization_tags": [], "locale": "en-US", "id": 161253, "last_edit": "2015-09-10T04:28:26", "summary": "The read-only WebGLRenderingContext.drawingBufferHeight
property represents the actual height of the current drawing buffer. It should match the height
attribute of the <canvas>
element associated with this context, but might differ if the implementation is not able to provide the requested height.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGLRenderingContext/drawingBufferHeight", "review_tags": []}