{"json_modified": "2016-03-28T08:47:29.367521", "uuid": "b44f91af-3792-4f64-be65-9154e2bfc4e6", "title": "WebGLRenderingContext.depthMask()", "url": "/en-US/docs/Web/API/WebGLRenderingContext/depthMask", "tags": ["WebGLRenderingContext", "Reference", "WebGL", "API", "Method"], "translations": [], "modified": "2016-02-02T03:32:33", "label": "WebGLRenderingContext.depthMask()", "localization_tags": [], "locale": "en-US", "id": 164601, "last_edit": "2015-10-22T05:40:17", "summary": "The WebGLRenderingContext.depthMask()
method of the WebGL API sets whether writing into the depth buffer is enabled or disabled.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Parameters", "title": "Parameters"}, {"id": "Return_value", "title": "Return value"}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGLRenderingContext/depthMask", "review_tags": []}