{"json_modified": "2016-03-28T08:47:30.257179", "uuid": "813ce935-a93c-40b3-b688-978451fd16bf", "title": "WebGLRenderingContext.depthFunc()", "url": "/en-US/docs/Web/API/WebGLRenderingContext/depthFunc", "tags": ["WebGLRenderingContext", "Reference", "WebGL", "API", "Method"], "translations": [], "modified": "2016-02-02T03:32:33", "label": "WebGLRenderingContext.depthFunc()", "localization_tags": [], "locale": "en-US", "id": 164611, "last_edit": "2015-10-22T07:05:01", "summary": "The WebGLRenderingContext.depthFunc()
method of the WebGL API specifies a function that compares incoming pixel depth to the current depth buffer value.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Parameters", "title": "Parameters"}, {"id": "Return_value", "title": "Return value"}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGLRenderingContext/depthFunc", "review_tags": []}