{"json_modified": "2016-03-28T08:50:35.580430", "uuid": "5316eff1-d1f3-4835-89bb-5e973740e629", "title": "WebGLRenderingContext.deleteShader()", "url": "/en-US/docs/Web/API/WebGLRenderingContext/deleteShader", "tags": ["WebGLRenderingContext", "Reference", "WebGL", "API", "Method"], "translations": [], "modified": "2016-02-05T11:03:12", "label": "WebGLRenderingContext.deleteShader()", "localization_tags": [], "locale": "en-US", "id": 174061, "last_edit": "2016-02-05T11:03:09", "summary": "The WebGLRenderingContext.deleteShader()
method of the WebGL API deletes a given WebGLShader
object. This method has no effect if the shader has already been deleted.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Parameters", "title": "Parameters"}, {"id": "Return_value", "title": "Return value"}, {"id": "Examples", "title": "Examples"}, {"id": "Deleting_a_shader", "title": "Deleting a shader"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGLRenderingContext/deleteShader", "review_tags": []}