{"json_modified": "2016-04-22T03:30:41.596505", "uuid": "27e2681b-0d69-4796-85ff-f1d3e0717950", "title": "WebGLRenderingContext.createTexture()", "url": "/en-US/docs/Web/API/WebGLRenderingContext/createTexture", "tags": ["API", "WebGLRenderingContext", "Reference", "Textures", "WebGL", "Method"], "translations": [], "modified": "2016-04-22T03:30:41", "label": "WebGLRenderingContext.createTexture()", "localization_tags": [], "locale": "en-US", "id": 168583, "last_edit": "2015-12-02T06:49:44", "summary": "The WebGLRenderingContext.createTexture()
method of the WebGL API creates and initializes a WebGLTexture
object.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Parameters", "title": "Parameters"}, {"id": "Return_value", "title": "Return value"}, {"id": "Examples", "title": "Examples"}, {"id": "Creating_a_texture", "title": "Creating a texture"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGLRenderingContext/createTexture", "review_tags": []}