{"json_modified": "2016-03-28T08:48:15.680162", "uuid": "4c296bbf-aff1-4cbc-9704-0e205de09432", "title": "WebGLRenderingContext.createBuffer()", "url": "/en-US/docs/Web/API/WebGLRenderingContext/createBuffer", "tags": ["WebGLRenderingContext", "Reference", "WebGL", "API", "Method"], "translations": [], "modified": "2016-02-02T03:31:18", "label": "WebGLRenderingContext.createBuffer()", "localization_tags": [], "locale": "en-US", "id": 167373, "last_edit": "2015-11-24T06:41:53", "summary": "The WebGLRenderingContext.createBuffer()
method of the WebGL API creates and initializes a WebGLBuffer
storing data such as vertices or colors.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Parameters", "title": "Parameters"}, {"id": "Return_value", "title": "Return value"}, {"id": "Examples", "title": "Examples"}, {"id": "Creating_a_buffer", "title": "Creating a buffer"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGLRenderingContext/createBuffer", "review_tags": []}