{"json_modified": "2016-06-22T23:14:47.672778", "uuid": "27e5c8c4-53cc-4501-9801-6c88c7be02c2", "title": "WebGLRenderingContext.bindBuffer()", "url": "/en-US/docs/Web/API/WebGLRenderingContext/bindBuffer", "tags": ["WebGLRenderingContext", "Reference", "WebGL", "API", "Method"], "translations": [], "modified": "2016-06-22T23:14:47", "label": "WebGLRenderingContext.bindBuffer()", "localization_tags": [], "locale": "en-US", "id": 167537, "last_edit": "2016-04-20T13:50:38", "summary": "The WebGLRenderingContext.bindBuffer()
method of the WebGL API binds a given WebGLBuffer
to a target.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Parameters", "title": "Parameters"}, {"id": "Return_value", "title": "Return value"}, {"id": "Exceptions", "title": "Exceptions"}, {"id": "Examples", "title": "Examples"}, {"id": "Binding_a_buffer_to_a_target", "title": "Binding a buffer to a target"}, {"id": "Getting_current_bindings", "title": "Getting current bindings"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGLRenderingContext/bindBuffer", "review_tags": []}