{"json_modified": "2016-03-28T08:47:04.464855", "uuid": "b754fc4b-0c4e-409e-95d3-918e061667b5", "title": "WebGLBuffer", "url": "/en-US/docs/Web/API/WebGLBuffer", "tags": ["Reference", "WebGL", "API"], "translations": [], "modified": "2016-01-19T13:50:26", "label": "WebGLBuffer", "localization_tags": [], "locale": "en-US", "id": 162969, "last_edit": "2016-01-19T13:50:22", "summary": "The WebGLBuffer interface is part of the WebGL API and represents an opaque buffer object storing data such as vertices or colors.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Description", "title": "Description"}, {"id": "Examples", "title": "Examples"}, {"id": "Creating_a_buffer", "title": "Creating a buffer"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGLBuffer", "review_tags": []}