{"json_modified": "2016-04-15T00:22:59.170818", "uuid": "644cf781-af2a-46a6-bdea-cfead4c19d65", "title": "WebGL2RenderingContext.vertexAttribIPointer()", "url": "/en-US/docs/Web/API/WebGL2RenderingContext/vertexAttribIPointer", "tags": ["API", "Reference", "Experimental", "WebGL", "WebGL2", "Method"], "translations": [], "modified": "2016-04-15T00:22:59", "label": "WebGL2RenderingContext.vertexAttribIPointer()", "localization_tags": [], "locale": "en-US", "id": 181128, "last_edit": "2016-04-15T00:22:55", "summary": "The WebGL2RenderingContext.vertexAttribIPointer() method of the WebGL 2 API specifies integer data formats and locations of vertex attributes in a vertex attributes array.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Parameters", "title": "Parameters"}, {"id": "Return_value", "title": "Return value"}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGL2RenderingContext/vertexAttribIPointer", "review_tags": []}