{"json_modified": "2016-04-14T12:50:09.628161", "uuid": "1f3aad8f-7ce8-4131-9a75-34945d907c95", "title": "WebGL2RenderingContext.uniformMatrix[234]x[234]fv()", "url": "/en-US/docs/Web/API/WebGL2RenderingContext/uniformMatrix", "tags": ["API", "Reference", "Experimental", "WebGL", "WebGL2", "Method"], "translations": [], "modified": "2016-04-14T12:50:09", "label": "WebGL2RenderingContext.uniformMatrix[234]x[234]fv()", "localization_tags": [], "locale": "en-US", "id": 181146, "last_edit": "2016-04-14T12:50:06", "summary": "The WebGL2RenderingContext.uniformMatrix[234]x[234]fv()
methods of the WebGL 2 API specify matrix values for uniform variables.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Parameters", "title": "Parameters"}, {"id": "Return_value", "title": "Return value"}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGL2RenderingContext/uniformMatrix", "review_tags": []}