{"json_modified": "2016-03-28T08:51:22.072755", "uuid": "ed582170-39ca-4a60-b2fe-25d4161056f9", "title": "WebGL2RenderingContext.getBufferSubData()", "url": "/en-US/docs/Web/API/WebGL2RenderingContext/getBufferSubData", "tags": ["API", "Reference", "Experimental", "WebGL", "WebGL2", "Method"], "translations": [], "modified": "2016-03-24T05:28:16", "label": "WebGL2RenderingContext.getBufferSubData()", "localization_tags": [], "locale": "en-US", "id": 180282, "last_edit": "2016-03-24T05:28:12", "summary": "The WebGL2RenderingContext.getBufferSubData() method of the WebGL 2 API reads data from a buffer binding point and writes them to an ArrayBuffer or SharedArrayBuffer.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Parameters", "title": "Parameters"}, {"id": "Return_value", "title": "Return value"}, {"id": "Exceptions", "title": "Exceptions"}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGL2RenderingContext/getBufferSubData", "review_tags": []}